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VR-assisted Architectural Design in a Heritage Site: the Sagrada Família Case Study
(The Eurographics Association, 2018)
Virtual Reality (VR) simulations have long been proposed to allow users to explore both yet-to-built buildings in architectural design, and ancient, remote or disappeared buildings in cultural heritage. In this paper we ...
Enjoyment, Immersion, and Attentional Focus in a Virtual Reality Exergame with Differing Visual Environments
(The Eurographics Association, 2017)
Virtual reality exergames provide a compelling distraction from the possible discomfort and negative perception of exercise by immersing users in three dimensional virtual worlds. Prior studies have looked at the effects ...
Tour de Tune - Auditory-game-motor Synchronisation in Exergames
(The Eurographics Association, 2017)
Exergaming has been heralded as a promising approach to increase physical activity in hard-to-reach populations such as sedentary young adults. By combining physical activity with entertainment, researchers and developers ...
Fast and Accurate Simulation of Gravitational Field of Irregular-shaped Bodies using Polydisperse Sphere Packings
(The Eurographics Association, 2017)
Currently, interest in space missions to small bodies (e.g., asteroids) is increasing, both scientifically and commercially. One of the important aspects of these missions is to test the navigation, guidance, and control ...
Virtual Reality Experience of Sarajevo War Heritage
(The Eurographics Association, 2019)
Sarajevo War Tunnel can not be visited any more. It was closed just after the war due to the airport runway security. A small part (20m) can be seen in the Tunnel Museum. The only way to experience passing through this ...
Designing an Adpative Assisting Interface for Learning Virtual Filmmaking
(The Eurographics Association, 2020)
In this paper, we present an adaptive assisting interface for learning virtual filmmaking. The design of the system is based on the scaffolding theory, to provide timely guidance to the user in the form of visual and audio ...
Evaluation of a Mixed Reality based Method for Archaeological Excavation Support
(The Eurographics Association, 2019)
In the context of archaeology, most of the time, micro-excavation for the study of furniture (metal, ceramics...) or archaeological context (incineration, bulk sampling) is performed without complete knowledge of the ...
Interactive and Immersive Tools for Point Clouds in Archaeology
(The Eurographics Association, 2019)
In this article, we present a framework for an immersive and interactive 3D manipulation of large point clouds, in the context of an archaeological study. The framework was designed in an interdisciplinary collaboration ...