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Progressive CPU Volume Rendering with Sample Accumulation
(The Eurographics Association, 2017)
We present a new method for progressive volume rendering by accumulating object-space samples over successively rendered frames. Existing methods for progressive refinement either use image space methods or average pixels ...
SIMD Parallel Ray Tracing of Homogeneous Polyhedral Grids
(The Eurographics Association, 2015)
Efficient visualization of unstructured data is vital for domain scientists, yet is often impeded by techniques which rely on intermediate representations that consume time and memory, require resampling data, or inefficient ...