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Load Balancing Utilizing Data Redundancy in Distributed Volume Rendering
(The Eurographics Association, 2011)
In interactive volume rendering, the cost for rendering a certain block of the volume strongly varies with dynamically changing parameters (most notably the camera position and orientation). In distributed environments ...
Prediction of Distributed Volume Visualization Performance to Support Render Hardware Acquisition
(The Eurographics Association, 2017)
We present our data-driven, neural network-based approach to predicting the performance of a distributed GPU volume renderer for supporting cluster equipment acquisition. On the basis of timing measurements from a single ...
PaTraCo: A Framework Enabling the Transparent and Efficient Programming of Heterogeneous Compute Networks
(The Eurographics Association, 2010)
We propose PaTraCo (Parallel Transparent Computation), a framework for developing parallel applications for single host or ad-hoc compute network environments incorporating a multitude of different kinds of compute devices ...