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    Generating Playful Palettes from Images 

    DiVerdi, Stephen; Lu, Jingwan; Echevarria, Jose; Shugrina, Maria (The Eurographics Association, 2019)
    Playful Palettes are a recent innovation in how artists can mix, explore, and choose colors in a user interface that combines the benefits of a traditional media painter's palette with non-destructive capabilities of digital ...
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    Evaluation of Embodied Agent Positioning and Moving Interfaces for an AR Virtual Guide 

    Techasarntikul, Nattaon; Ratsamee, Photchara; Orlosky, Jason; Mashita, Tomohiro; Uranishi, Yuki; Kiyokawa, Kiyoshi; Takemura, Haruo (The Eurographics Association, 2019)
    Augmented Reality (AR) has become a popular technology in museums, and many venues now provide AR applications inside gallery spaces. To improve museum tour experiences, we have developed an embodied agent AR guide system ...
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    User Interface Agents for Guiding Interaction with Augmented Virtual Mirrors 

    Lee, Gun A.; Rudhru, Omprakash; Park, Hye Sun; Kim, Ho Won; Billinghurst, Mark (The Eurographics Association, 2017)
    This research investigates using user interface (UI) agents for guiding gesture based interaction with Augmented Virtual Mirrors. Compared to prior work in gesture interaction, where graphical symbols are used for guiding ...
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    Towards Precise, Fast and Comfortable Immersive Polygon Mesh Modelling: Capitalising the Results of Past Research and Analysing the Needs of Professionals 

    Ladwig, Philipp; Herder, Jens; Geiger, Christian (The Eurographics Association, 2017)
    More than three decades of ongoing research in immersive modelling has revealed many advantages of creating objects in virtual environments. Even though there are many benefits, the potential of immersive modelling has ...
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    Educational Virtual Reality Visualisations of Heritage Sites 

    John, David; Shaw, Lawrence; Cheetham, Paul; Manley, Harry; Stone, Aaron A.; Blakeburn, Michaela; Gosling, Karl (The Eurographics Association, 2017)
    This paper discusses the use of games engines to create virtual heritage applications. The use of 3D software for cultural or heritage applications is discussed with reference to the capabilities and potential of games ...
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    Visualizing and Exploring Dynamic Multichannel EEG Coherence Networks 

    Ji, Chengtao; Gronde, Jasper J. van de; Maurits, Natasha M.; Roerdink, Jos B. T. M. (The Eurographics Association, 2017)
    An electroencephalography (EEG) coherence network represents functional brain connectivity, and is constructed by calculating the coherence between pairs of electrode signals as a function of frequency. Visualization of ...
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    Evolutionary Pathlines for Blood Flow Exploration in Cerebral Aneurysms 

    Behrendt, Benjamin; Engelke, Wito; Berg, Philipp; Beuing, Oliver; Preim, Bernhard; Hotz, Ingrid; Saalfeld, Sylvia (The Eurographics Association, 2019)
    Blood flow simulations play an important role for the understanding of vascular diseases, such as aneurysms. However, analysis of the resulting flow patterns, especially comparisons across patient groups, are challenging. ...
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    Fast Mesh Validation in Combustion Simulations through In-Situ Visualization 

    Shudler, Sergei; Ferrier, Nicola; Insley, Joseph; Papka, Michael E.; Patel, Saumil; Rizzi, Silvio (The Eurographics Association, 2019)
    In-situ visualization and analysis is a powerful concept that aims to give users the ability to process data while it is still resident in memory, thereby vastly reducing the amount of data left for post-hoc analysis. The ...
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    Augmented Reality (AR) Maps for Experiencing Creative Narratives of Cultural Heritage 

    Echavarria, Karina Rodriguez; Dibble, Laurie; Bracco, Aurelie; Silverton, Edward; Dixon, Sophie (The Eurographics Association, 2019)
    This research investigates how communities can meaningfully connect with Cultural Heritage through creative and digital experiences. It also explores how entry barriers can be lowered for a wider set of audiences to increase ...
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    Vis-à-vis with Leonardo. Designing Digital Encounters 

    Ceconello, Mauro; Spallazzo, Davide (The Eurographics Association, 2016)
    The paper describes, frames and analyses the exhibit Leonardo Plays Leonardo. Milan. Life. Nature. at Fondazione Stelline in Milan. This gesture-based interactive installation, located in the cloister of Palazzo delle ...
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    AuthorBillinghurst, Mark (8)Lee, Gun A. (5)Lindeman, Robert W. (5)Gaugne, Ronan (3)Gouranton, Valérie (3)Preim, Bernhard (3)Bai, Huidong (2)Bartneck, Christoph (2)Behrendt, Benjamin (2)Bruckner, Stefan (2)... View MoreSubject
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    Human (115)Computing methodologies (43)Virtual reality (37)Applied computing (30)Scientific visualization (24)Mixed / augmented reality (15)Mixed/augmented reality (10)Information visualization (9)Information systems (8)... View MoreDate Issued2017 (43)2019 (34)2018 (31)2020 (4)2015 (1)2016 (1)2022 (1)Has File(s)true (115)

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