Browsing Eurographics Workshops and Symposia by Subject "based character animation"
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Hierarchical Planning and Control for Complex Motor Tasks
(ACM Siggraph, 2015)We present a planning and control framework that enables physically simulated characters to perform various types of motor tasks. To create physically-valid motion plans, our method uses a hierarchical set of simplified ... -
Learning Locomotion Skills Using DeepRL: Does the Choice of Action Space Matter?
(ACM, 2017)The use of deep reinforcement learning allows for high-dimensional state descriptors, but little is known about how the choice of action representation impacts learning and the resulting performance. We compare the impact ...