Now showing items 574-593 of 5413

    • C-LOD: Context-aware Material Level-of-Detail applied to Mobile Graphics 

      Koulieris, George Alex; Drettakis, George; Cunningham, Douglas; Mania, Katerina (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      Attention-based Level-Of-Detail (LOD) managers downgrade the quality of areas that are expected to go unnoticed by an observer to economize on computational resources. The perceptibility of lowered visual fidelity is ...
    • c-Space: Time-evolving 3D Models (4D) from Heterogeneous Distributed Video Sources 

      Ritz, Martin; Knuth, Martin; Domajnko, Matevz; Posniak, Oliver; Santos, Pedro; Fellner, Dieter W. (The Eurographics Association, 2016)
      We introduce c-Space, an approach to automated 4D reconstruction of dynamic real world scenes, represented as time-evolving 3D geometry streams, available to everyone. Our novel technique solves the problem of fusing all ...
    • A C2 Polar Jet Subdivision 

      Karciauskas, K.; Myles, A.; Peters, J. (The Eurographics Association, 2006)
      We describe a subdivision scheme that acts on control nodes that each carry a vector of values. Each vector defines partial derivatives, referred to as jets in the following and subdivision computes new jets from old jets. ...
    • Cache-Efficient Parallel Isosurface Extraction for Shared Cache Multicores 

      Tchiboukdjian, Marc; Danjean, Vincent; Raffin, Bruno (The Eurographics Association, 2010)
      This paper proposes to revisit isosurface extraction algorithms taking into consideration two specific aspects of recent multicore architectures: their intrinsic parallelism associated with the presence of multiple computing ...
    • CAD/CAE visualization in virtual environment for automotive industry 

      Paillot, D.; Merienne, F.; Thivent, S. (The Eurographics Association, 2003)
      In this paper we propose a method to link CAD models to an immersive environment. Since CAD models can not be directly viewed in a real-time visualization environment, we present here a complete chain of adapta-tion steps ...
    • Camera Calibration of a NintendoWii Remote using PA-10 Robotic Arms 

      Grimes, Holly S.; Ferguson, Robin Stuart; McMenemy, Karen (The Eurographics Association, 2008)
      The Remote control unit for the Nintendo Wii computer games console features an infrared camera capable of detecting up to 4 infrared lights. As such, it is possible to calibrate this device using normal camera calibration ...
    • Camera Motion Graphs 

      Sanokho, Cunka Bassirou; Desoche, Clement; Merabti, Billal; Li, Tsai-yen; Christie, Marc (The Eurographics Association, 2014)
      This paper presents Camera Motion Graphs, a technique to easily and efficiently generate cinematographic sequences in real-time dynamic 3D environments. A camera motion graph consists of (i) pieces of original camera ...
    • Camera Setup Optimization for Optical Tracking in Virtual Environments 

      Cerfontaine, Philippe A.; Schirski, Marc; Bündgens, Daniel; Kuhlen, Torsten (The Eurographics Association, 2006)
      In this paper we present a method for finding the optimal camera alignment for a tracking system with multiple cameras, by specifying the volume that should be tracked and an initial camera setup. The approach we use is ...
    • A Cameraphone-Based Approach for the Generation of 3D Models from Paper Sketches . 

      Farrugia, Philip J.; Borg, Jonathan C.; Camilleri, Kenneth P.; Spiteri, Christopher; Bartolo, Alexandra (The Eurographics Association, 2004)
      Due to the advantages it offers, a sketch-based user-interface (UI) has been utilised in various domains, such as 3D modelling, 'graphical user-interface' design, 3D animation of cartoon characters, etc. However, its ...
    • CaMor: Screw Interpolation between Perspective Projections of Partial Views of Rectangular Images 

      Raghuraman, Gokul; Barrash, Nicholas; Rossignac, Jarek (The Eurographics Association, 2017)
      CaMor is a tool for generating an animation from a single drawing or photograph that represents a partial view of a perspective projection of a planar shape or image that contains portions of only 3 edges of an unknown ...
    • Can Augmented Reality Enhance to a Greater Visitor Satisfaction of Historical Landmarks? 

      Wakefield, Connor; Simons, Alain; John, David (The Eurographics Association, 2019)
      Augmented reality (AR) is gradually becoming more common for marketing of tourist locations to enhance the visitor experience. But do visitors of historical events value the use of this technology and if so, are they willing ...
    • Can Bi-cubic Surfaces be Class A? 

      Karciauskas, Kestutis; Peters, Jörg (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      Class A surface' is a term in the automotive design industry, describing spline surfaces with aesthetic, non- oscillating highlight lines. Tensor-product B-splines of degree bi-3 (bicubic) are routinely used to generate ...
    • Can Machines Interpret Line Drawings? 

      Varley, P. A. C.; Suzuki, H.; Martin, R. R. (The Eurographics Association, 2004)
      Engineering design would be easier if a computer could interpret initial concept drawings. We outline an approach for automated interpretation of line drawings of polyhedra, and summarise what is already possible, what ...
    • Can Mean-Curvature Flow be Modified to be Non-singular? 

      Kazhdan, Michael; Solomon, Jake; Ben-Chen, Mirela (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      This work considers the question of whether mean-curvature flow can be modified to avoid the formation of singularities. We analyze the finite-elements discretization and demonstrate why the original flow can result in ...
    • Can You Find Your Way? Comparing Wayfinding Behaviour Between Reality and Virtual Reality 

      Goupil, Vincent; Arnaldi, Bruno; Argelaguet, Ferran; Michaud, Anne-Solène; Gouranton, Valérie (The Eurographics Association, 2023)
      Signage is an essential element in finding one's way and avoiding getting lost in open and indoor environments. Yet, designing an effective signage system for a complex structure remains a challenge, as some buildings may ...
    • Canonical Forms for Non-Rigid 3D Shape Retrieval 

      Pickup, David; Sun, Xianfang; Rosin, Paul L.; Martin, Ralph R.; Cheng, Zhiquan; Nie, Sipin; Jin, Longcun (The Eurographics Association, 2015)
      We present a new benchmark for testing algorithms that create canonical forms for use in non-rigid 3D shape retrieval. We have combined two existing datasets to create a varied collection of models for testing. Canonical ...
    • The Canonically Posed 3D Objects Dataset 

      Papadakis, Panagiotis (The Eurographics Association, 2014)
      Shape matching methodologies of generic 3D objects are conventionally preceded by a pose normalization stage, that transforms objects to a canonical coordinate frame wherein feature extraction and shape matching is performed. ...
    • CANVAS: Computer-Assisted Narrative Animation Synthesis 

      Kapadia, Mubbasir; Frey, Seth; Shoulson, Alexander; Sumner, Robert W.; Gross, Markus (The Eurographics Association, 2016)
      Despite the maturity in solutions for animating expressive virtual characters, innovations realizing the creative intent of story writers have yet to make the same strides. The key challenge is to provide an accessible, ...
    • Capture and Review of Interactive Volumetric Manipulations for Surgical Training 

      Kerwin, Thomas; Shen, Han-Wei; Stredney, Don (The Eurographics Association, 2006)
      In this paper, we present a system to capture efficiently a given user s interaction with a simulation system involving the procedural removal of material inside a volume, and to allow for a full 3D, lossless reviewing of ...
    • Capture and Synthesis of Insect Motion 

      Gibson, D. P.; Oziem, D. J.; Dalton, C. J.; Campbell, N. W. (The Eurographics Association, 2005)
      We present an integrated system that enables the capture and synthesis of 3D motions of small scale dynamic creatures, typically insects and arachnids, in order to drive computer generated models. The system consists of a ...