Now showing items 9-12 of 12

    • Time-variant Volumetric Colors for Metamorphosis 

      Fryazinov, Oleg; Sanchez, Mathieu; Adzhiev, Valery; Pasko, Alexander (The Eurographics Association, 2013)
      We propose to treat any changes in colors and textures in shape metamorphosis between two objects as time- dependent transformations of the volumetric distribution of materials. The main idea is to represent geometry of ...
    • Towards a Physically Plausible Constrained Shader Graph System for Predictive Rendering 

      Pavlík, Ivo; Wilkie, Alexander (The Eurographics Association, 2013)
      We present ongoing work on a modeling tool for Predictive Rendering based on the popular idea of shader graphs for description of object surfaces. To guarantee physical plausibility of the resulting materials, we use a ...
    • Using Webcams for Product Presentations in HTML5 

      Borg, Mathias; Kraus, Martin (The Eurographics Association, 2013)
      The Media Capture and Streams API ("getUserMedia API") enables plug-in free webcam support in HTML5. This opens new ways of interacting with visualisations using open web standards. In this work, two techniques are proposed ...
    • Volume Ray Casting quality estimation in terms of Peak Signal-to-Noise Ratio 

      Gavrilov, Nikolay; Turlapov, V. (The Eurographics Association, 2013)
      In spite of a large number of techniques aimed for improvement of Direct Volume Rendering (DVR) quality and performance proposed in the literature, there is a lack of approaches for numerical quality estimation of the ...