Now showing items 8-12 of 12

    • On the Provision of a Comprehensive Computer Graphics Education in the Context of Computer Games: An Activity-Led Instruction Approach 

      Anderson, Eike Falk; Peters, Christopher E. (The Eurographics Association, 2009)
      Over the past decade the development of computer games which originated in academia with the creation of Spacewar at MIT in 1961 has evolved into an accepted academic discipline, closely related to the field of computer ...
    • Preface and Table of Contents 

      Domik, G.; Scateni, R. (The Eurographics Association, 2009)
      Preface and Table of Contents
    • Teaching Computer Graphics in the Context of Theatre 

      Schweppe, Marla K.; Geigel, Joe (The Eurographics Association, 2009)
      Since the spring of 2004 the authors have coordinated efforts in teaching computer graphics within courses in their disciplines of computer science and computer graphics design, while collaborating on virtual theatre ...
    • Teaching Quaternions is not Complex 

      McDonald, John (The Eurographics Association, 2009)
      Quaternions are used in many fields of science and computing, but teaching them remains challenging. Students can have a great deal of trouble understanding essentially what quaternions are and how they can represent ...
    • Using processing.org in an Introductory Computer Graphics Course 

      Pellicer, Jordi Linares; Blanes, Jordi Santonja; Tormos, Pau Micó; Frau, David Cuesta (The Eurographics Association, 2009)
      Created in 2001 in the Aesthetics and Computation Group at MIT, processing.org environment and language has become the tool of choice for hundreds of artists, designers and computer graphics developers. The efforts in the ...