Now showing items 16-23 of 23

    • Simulating E-Garments Oressed on Personalísed Avatars 

      Dias, José Miguel Salles; González, David Muifíos; Gamito, Manuel Noronha (The Eurographics Association, 2022)
      We present a general computational architecture that solves the problem of the production of physical-based virtual textiles and garments (so called electronic garments or e-garments), applicable in lnternet-based ...
    • Sketching User Interfaces with Visual Patterns 

      Caetano, Anabela; Goulart, Neri; Fonseca, Manuel; Jorge, Joaquim (The Eurographics Association, 2022)
      This paper presents an approach to layout static components of user interfaces as hand-drawn compositions of simple geometric shapes, using sketch recognition and visual languages. The system uses a visual grammar built ...
    • Surface Collision Detection for Maintenance Support in Virtual Environments 

      Marcelino, Luis; Figueiredo, Mauro; Fernando, Terrence (The Eurographics Association, 2022)
      Detecting collision between surfaces is an important feature for supporting interactive assembly operations based on the geometric constraint-based simulation. CAD models define the geometry of components using surfaces ...
    • Towards Content-Based Retrieval of Technical Orawings through High-Oimensional lndexing 

      Fonseca, Manuel J.; Jorge, Joaquim A. (The Eurographics Association, 2022)
      This paper presents a new approach to classify, index and retrieve technical drawings by content. Our work uses spatial relationships, visual elements and high-dimensional indexing mechanisms to retrieve complex drawings ...
    • Towards Fully Reconfígurable Multimedia Platforms 

      Poz, Marco A. S. Dai; Leitão, Ricardo B. Vidigal; Faria, Regis Rossi Alves; Lopes, Roseli de Deus; Zuffo, Marcelo Knörich (The Eurographics Association, 2022)
      This paper describes a novel approach to implement multimedia access platforms: reconfigurable oriented codesign. Nowadays we observe a rapid and mutant evolution of multimedia standards and its de facto adoption into many ...
    • A Virtual Collaborative Learning Environment 

      Ficheman, Irene Karaguilla; Lopes, Roseli de Deus; Krüger, Susana Ester (The Eurographics Association, 2022)
      This paper presents a virtual learning environment developed for music education and includes both individual and collaborative interactive environments. This learning environment is a music composition edutainment software, ...
    • Virtual Reality in Cooperative Teleoperation 

      Rodriguez, Aura Nancy; Jessel, Jean-Pierre; Torguet, Patrice (The Eurographics Association, 2022)
      Virtual reality enables to build systems that enhance communication by facilitating information display. ln teleoperation applications, virtual reality improves task performance thanks to intuitive manipulation and exploration ...
    • Visualization Techniques in a Building Potential Simulator Using Sunlíght Access Con 

      Grazziotin, Pablo Colossi; Freitas, Carla M. Dai Sasso; Turkienicz, Benamy; Pereira, Fernando O. Ruttkay (The Eurographics Association, 2022)
      This paper presents the use of a technique known as solar envelope in the simulation of building potential of urban plots as well as the improvement of 2D and 3D visualization techniques of simulation results. The consideration ...