Browsing PG2022 Short Papers, Posters, and Work-in-Progress Papers by Title
Now showing items 10-14 of 14
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Learning a Style Space for Interactive Line Drawing Synthesis from Animated 3D Models
(The Eurographics Association, 2022)Most non-photorealistic rendering (NPR) methods for line drawing synthesis operate on a static shape. They are not tailored to process animated 3D models due to extensive per-frame parameter tuning needed to achieve the ... -
Multi-instance Referring Image Segmentation of Scene Sketches based on Global Reference Mechanism
(The Eurographics Association, 2022)Scene sketch segmentation based on referring expression plays an important role in sketch editing of anime industry. While most existing referring image segmentation approaches are designed for the standard task of generating ... -
Pacific Graphics 2022 - Short Papers, Posters, and Work-in-Progress Papers: Frontmatter
(The Eurographics Association, 2022) -
Reconstructing Bounding Volume Hierarchies from Memory Traces of Ray Tracers
(The Eurographics Association, 2022)The ongoing race to improve computer graphics leads to more complex GPU hardware and ray tracing techniques whose internal functionality is sometimes hidden to the user. Bounding volume hierarchies and their construction ... -
Shadow Removal via Cascade Large Mask Inpainting
(The Eurographics Association, 2022)We present a novel shadow removal framework based on the image inpainting approach. The proposed method consists of two cascade Large-Mask inpainting(LaMa) networks for shadow inpainting and edge inpainting. Experiments ...