Browsing GCH 2022 - Eurographics Workshop on Graphics and Cultural Heritage by Issue Date
Now showing items 21-23 of 23
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Project SAGA: Towards Bridging the Gap between Serious and Entertainment Games
(The Eurographics Association, 2022)We present the ''SAGA'' project, a concept for an entertainment game that is currently in development, which is based on historical and archaeological research and set in the mythology of the Vo?luspá. SAGA bridges the gap ... -
GCH 2022: Frontmatter
(The Eurographics Association, 2022) -
Automated Classification of Crests on Pottery Sherds Using Pattern Recognition on 2D Images
(The Eurographics Association, 2022)Manual classification of artefacts is a labor intensive process. Based on 2D images and 3D scans of - for example - ceramic shards, we developed a pattern recognition algorithm which automatically extracts relief features ...