Browsing EG 2022 - Short Papers by Title
Now showing items 19-22 of 22
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Scene Synthesis with Automated Generation of Textual Descriptions
(The Eurographics Association, 2022)Most current research on automatically captioning and describing scenes with spatial content focuses on images. We outline that generating descriptive text for a synthesized 3D scene can be achieved via a suitable intermediate ... -
Simple Techniques for a Novel Human Body Pose Optimisation Using Differentiable Inverse Rendering
(The Eurographics Association, 2022)Human body 3D reconstruction has a wide range of applications including 3D-printing, art, games, and even technical sport analysis. This is a challenging problem due to 2D ambiguity, diversity of human poses, and costs in ... -
Stochastic Light Culling for Single Scattering in Participating Media
(The Eurographics Association, 2022)We introduce a simple but efficient method to compute single scattering from point and arbitrarily shaped area light sources in participating media. Our method extends the stochastic light culling method to volume rendering ... -
Transparent Rendering and Slicing of Integral Surfaces Using Per-primitive Interval Arithmetic
(The Eurographics Association, 2022)We present a method for efficient incorporation of integral surfaces within existing robust processing methods such as interval arithmetic and segment-tracing. We based our approach on high-level knowledge of the field ...