Now showing items 25-27 of 27

    • UprightRL: Upright Orientation Estimation of 3D Shapes via Reinforcement Learning 

      Chen, Luanmin; Xu, Juzhan; Wang, Chuan; Huang, Haibin; Huang, Hui; Hu, Ruizhen (The Eurographics Association and John Wiley & Sons Ltd., 2021)
      In this paper, we study the problem of 3D shape upright orientation estimation from the perspective of reinforcement learning, i.e. we teach a machine (agent) to orientate 3D shapes step by step to upright given its current ...
    • Write-An-Animation: High-level Text-based Animation Editing with Character-Scene Interaction 

      Zhang, Jia-Qi; Xu, Xiang; Shen, Zhi-Meng; Huang, Ze-Huan; Zhao, Yang; Cao, Yan-Pei; Wan, Pengfei; Wang, Miao (The Eurographics Association and John Wiley & Sons Ltd., 2021)
      3D animation production for storytelling requires essential manual processes of virtual scene composition, character creation, and motion editing, etc. Although professional artists can favorably create 3D animations using ...
    • Z-Thickness Blending: Effective Fragment Merging for Multi-Fragment Rendering 

      Kim, Dongjoon; Kye, Heewon (The Eurographics Association and John Wiley & Sons Ltd., 2021)
      An effective fragment merging technique is presented in this study that addresses multi-fragment problems, including fragment overflow and z-fighting, and provides visual effects that are beneficial for various screen-space ...