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User-Centered Design of Immersive Research Applications for Understanding Written Artefacts
(The Eurographics Association, 2021)
Writing is an essential cultural technique that shaped our world's societies and is an important cultural heritage. The Cluster of Excellence 'Understanding Written Artefacts' is an interdisciplinary and cross-cultural ...
Electrotactile Feedback For Enhancing Contact Information in Virtual Reality -- Best Paper Award
(The Eurographics Association, 2021)
This paper presents a wearable electrotactile feedback system to enhance contact information for mid-air interactions with virtual objects. In particular, we propose the use of electrotactile feedback to render the ...
Immersive Volumetric Point Cloud Manipulation for Cultural Heritage
(The Eurographics Association, 2021)
In this paper, we present a framework for an immersive and interactive 3D manipulation of volumetric point clouds in virtual reality. The framework was designed to meet the needs of cultural heritage experts such as ...
Deep Learning on Eye Gaze Data to Classify Student Distraction Level in an Educational VR Environment -- Honorable Mention for Best Paper Award
(The Eurographics Association, 2021)
Educational VR may increase engagement and retention compared to traditional learning, for some topics or students. However, a student could still get distracted and disengaged due to stress, mind-wandering, unwanted noise, ...
Virtual Hippotherapy for the Treatment of Idiopathic Scoliosis
(The Eurographics Association, 2021)
We present a prototype of an integrated virtual reality (VR) system which is intended to supplement traditional therapeutic practices for the conservative treatment of idiopathic scoliosis. Our solution is inspired by ...
Compelling AR Earthquake Simulation with AR Screen Shaking
(The Eurographics Association, 2021)
Many countries around the world suffer losses from earthquake disasters. To reduce the injury of individuals, safety training is essential to raise people's preparedness. To conduct virtual training, previous work uses ...
Walking Through Virtual Doors: A Study on the Effects of Virtual Location Changes on Memory
(The Eurographics Association, 2021)
The spaces we inhabit can shape and influence the way in which we learn or reinforce information. Virtual reality (VR) is a technology that allows us to alter and create designed environments with great freedom over the ...
Mathematics Input for Educational Applications in Virtual Reality
(The Eurographics Association, 2021)
Virtual Reality (VR) enables new ways of learning by providing an interactive environment to learn through failure and by allowing new interaction methods engaging the users' bodies. Literature from productive failure and ...