Browsing EG 2021 - Posters by Title
Now showing items 6-10 of 10
-
Rendering 2D Vector Graphics on Mobile GPU Devices
(The Eurographics Association, 2021)Designers and artists world-wide rely on vector graphics to design and edit 2D artwork, illustrations and typographic content. There is a recent trend of vector graphic applications moving to mobile platforms such as iPads, ... -
Tetrahedral Interpolation on Regular Grids
(The Eurographics Association, 2021)This work proposes the use of barycentric interpolation on enclosing simplices of sample points to infer a reconstructed function from discrete data. In particular, we compare the results of trilinear and tetrahedral ... -
To Splat Straight with Crooked Points: Rendering Noisy Meshes and Point Clouds using Coherent Tangent Vector Fields
(The Eurographics Association, 2021)Surface aligned splatting is a popular rendering technique to visualize reconstructed meshes and point clouds scanned from the real world. Such data typically presents some degree of noise that jeopardizes any attempt to ... -
An Unbiased Hybrid Rendering Approach to Path Guiding
(The Eurographics Association, 2021)When we think of hybrid rendering of rasterization and ray tracing, we often consider rasterization as a mean to solve the primary rays and then consider ray tracing as a mean to add secondary effects. We take a different ... -
Unsupervised Learning of Disentangled 3D Representation from a Single Image
(The Eurographics Association, 2021)Learning 3D representation of a single image is challenging considering the ambiguity, occlusion, and perspective project of an object in an image. Previous works either seek image annotation or 3D supervision to learn ...