Now showing items 1-20 of 37

    • DockVis: Visual Analysis of Molecular Docking Trajectories 

      Furmanová, Katarína; Vávra, Ondřej; Kozlíková, Barbora; Damborský, Jiří; Vonásek, Vojtěch; Bednář, David; Byška, Jan (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Computation of trajectories for ligand binding and unbinding via protein tunnels and channels is important for predicting possible protein–ligand interactions. These highly complex processes can be simulated by several ...
    • Curve Skeleton Extraction From 3D Point Clouds Through Hybrid Feature Point Shifting and Clustering 

      Hu, Hailong; Li, Zhong; Jin, Xiaogang; Deng, Zhigang; Chen, Minhong; Shen, Yi (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Curve skeleton is an important shape descriptor with many potential applications in computer graphics, visualization and machine intelligence. We present a curve skeleton expression based on the set of the cross‐section ...
    • Interactive Subsurface Scattering for Materials With High Scattering Distances 

      Maisch, Sebastian; Ropinski, Timo (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Existing algorithms for rendering subsurface scattering in real time cannot deal well with scattering over longer distances. Kernels for image space algorithms become very large in these circumstances and separation does ...
    • Progressive Acquisition of SVBRDF and Shape in Motion 

      Ha, Hyunho; Baek, Seung‐Hwan; Nam, Giljoo; Kim, Min H. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      To estimate appearance parameters, traditional SVBRDF acquisition methods require multiple input images to be captured with various angles of light and camera, followed by a post‐processing step. For this reason, subjects ...
    • Real‐Time Glints Rendering With Pre‐Filtered Discrete Stochastic Microfacets 

      Wang, Beibei; Deng, Hong; Holzschuch, Nicolas (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Many real‐life materials have a sparkling appearance. Examples include metallic paints, sparkling fabrics and snow. Simulating these sparkles is important for realistic rendering but expensive. As sparkles come from small ...
    • Multi‐Level Memory Structures for Simulating and Rendering Smoothed Particle Hydrodynamics 

      Winchenbach, R.; Kolb, A. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      In this paper, we present a novel hash map‐based sparse data structure for Smoothed Particle Hydrodynamics, which allows for efficient neighbourhood queries in spatially adaptive simulations as well as direct ray tracing ...
    • Accelerating Liquid Simulation With an Improved Data‐Driven Method 

      Gao, Yang; Zhang, Quancheng; Li, Shuai; Hao, Aimin; Qin, Hong (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      In physics‐based liquid simulation for graphics applications, pressure projection consumes a significant amount of computational time and is frequently the bottleneck of the computational efficiency. How to rapidly apply ...
    • VisualNeuro: A Hypothesis Formation and Reasoning Application for Multi‐Variate Brain Cohort Study Data 

      Jönsson, Daniel; Bergström, Albin; Forsell, Camilla; Simon, Rozalyn; Engström, Maria; Walter, Susanna; Ynnerman, Anders; Hotz, Ingrid (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      We present an application, and its development process, for interactive visual analysis of brain imaging data and clinical measurements. The application targets neuroscientists interested in understanding the correlations ...
    • Constructing Human Motion Manifold With Sequential Networks 

      Jang, Deok‐Kyeong; Lee, Sung‐Hee (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      This paper presents a novel recurrent neural network‐based method to construct a latent motion manifold that can represent a wide range of human motions in a long sequence. We introduce several new components to increase ...
    • Hyperspectral Inverse Skinning 

      Liu, Songrun; Tan, Jianchao; Deng, Zhigang; Gingold, Yotam (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      In example‐based inverse linear blend skinning (LBS), a collection of poses (e.g. animation frames) are given, and the goal is finding skinning weights and transformation matrices that closely reproduce the input. These ...
    • Guide Me in Analysis: A Framework for Guidance Designers 

      Ceneda, Davide; Andrienko, Natalia; Andrienko, Gennady; Gschwandtner, Theresia; Miksch, Silvia; Piccolotto, Nikolaus; Schreck, Tobias; Streit, Marc; Suschnigg, Josef; Tominski, Christian (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Guidance is an emerging topic in the field of visual analytics. Guidance can support users in pursuing their analytical goals more efficiently and help in making the analysis successful. However, it is not clear how guidance ...
    • Making Sense of Scientific Simulation Ensembles With Semantic Interaction 

      Dahshan, M.; Polys, N. F.; Jayne, R. S.; Pollyea, R. M. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      In the study of complex physical systems, scientists use simulations to study the effects of different models and parameters. Seeking to understand the influence and relationships among multiple dimensions, they typically ...
    • Temporal Upsampling of Point Cloud Sequences by Optimal Transport for Plant Growth Visualization 

      Golla, Tim; Kneiphof, Tom; Kuhlmann, Heiner; Weinmann, Michael; Klein, Reinhard (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Plant growth visualization from a series of 3D scanner measurements is a challenging task. Time intervals between successive measurements are typically too large to allow a smooth animation of the growth process. Therefore, ...
    • Data‐Driven Facial Simulation 

      Romeo, M.; Schvartzman, S. C. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      In Visual Effects, the creation of realistic facial performances is still a challenge that the industry is trying to overcome. Blendshape deformation is used to reproduce the action of different groups of muscles, which ...
    • Data Assimilation for Full 4D PC‐MRI Measurements: Physics‐Based Denoising and Interpolation 

      de Hoon, N. H. L. C.; Jalba, A.C.; Farag, E.S.; van Ooij, P.; Nederveen, A.J.; Eisemann, E.; Vilanova, A. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Phase‐Contrast Magnetic Resonance Imaging (PC‐MRI) surpasses all other imaging methods in quality and completeness for measuring time‐varying volumetric blood flows and has shown potential to improve both diagnosis and ...
    • Quantum Coin Method for Numerical Integration 

      Shimada, N. H.; Hachisuka, T. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Light transport simulation in rendering is formulated as a numerical integration problem in each pixel, which is commonly estimated by Monte Carlo integration. Monte Carlo integration approximates an integral of a black‐box ...
    • Issue Information 

      Benes, Bedrich and Hauser, Helwig (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
    • A Survey on Visualizations for Musical Data 

      Khulusi, R.; Kusnick, J.; Meinecke, C.; Gillmann, C.; Focht, J.; Jänicke, S. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Digital methods are increasingly applied to store, structure and analyse vast amounts of musical data. In this context, visualization plays a crucial role, as it assists musicologists and non‐expert users in data analysis ...
    • ZerNet: Convolutional Neural Networks on Arbitrary Surfaces Via Zernike Local Tangent Space Estimation 

      Sun, Zhiyu; Rooke, Ethan; Charton, Jerome; He, Yusen; Lu, Jia; Baek, Stephen (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      In this paper, we propose a novel formulation extending convolutional neural networks (CNN) to arbitrary two‐dimensional manifolds using orthogonal basis functions called Zernike polynomials. In many areas, geometric ...
    • A Discriminative Multi‐Channel Facial Shape (MCFS) Representation and Feature Extraction for 3D Human Faces 

      Gong, Xun; Li, Xin; Li, Tianrui; Liang, Yongqing (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Building an effective representation for 3D face geometry is essential for face analysis tasks, that is, landmark detection, face recognition and reconstruction. This paper proposes to use a Multi‐Channel Facial Shape ...