Now showing items 22-37 of 37

    • NEVA: Visual Analytics to Identify Fraudulent Networks 

      A. Leite, Roger; Gschwandtner, Theresia; Miksch, Silvia; Gstrein, Erich; Kuntner, Johannes (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Trust‐ability, reputation, security and quality are the main concerns for public and private financial institutions. To detect fraudulent behaviour, several techniques are applied pursuing different goals. For well‐defined ...
    • Non‐Uniform Subdivision Surfaces with Sharp Features 

      Tian, Yufeng; Li, Xin; Chen, Falai (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Sharp features are important characteristics in surface modelling. However, it is still a significantly difficult task to create complex sharp features for Non‐Uniform Rational B‐Splines compatible subdivision surfaces. ...
    • Physically Based Simulation and Rendering of Urban Thermography 

      Aguerre, José Pedro; García‐Nevado, Elena; Acuña Paz y Miño, Jairo; Fernández, Eduardo; Beckers, Benoit (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Urban thermography is a non‐invasive measurement technique commonly used for building diagnosis and energy efficiency evaluation. The physical interpretation of thermal images is a challenging task because they do not ...
    • Preserving Shadow Silhouettes in Illumination‐Driven Mesh Reduction 

      Bethe, F.; Jendersie, J.; Grosch, T. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      A main challenge for today's renderers is the ever‐growing size of 3D scenes, exceeding the capacity of typically available main memory. This especially holds true for graphics processing units (GPUs) which could otherwise ...
    • Progressive Acquisition of SVBRDF and Shape in Motion 

      Ha, Hyunho; Baek, Seung‐Hwan; Nam, Giljoo; Kim, Min H. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      To estimate appearance parameters, traditional SVBRDF acquisition methods require multiple input images to be captured with various angles of light and camera, followed by a post‐processing step. For this reason, subjects ...
    • Quantum Coin Method for Numerical Integration 

      Shimada, N. H.; Hachisuka, T. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Light transport simulation in rendering is formulated as a numerical integration problem in each pixel, which is commonly estimated by Monte Carlo integration. Monte Carlo integration approximates an integral of a black‐box ...
    • Realistic Buoyancy Model for Real‐Time Applications 

      Bajo, J. M.; Patow, G.; Delrieux, C. A. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Following Archimedes' Principle, any object immersed in a fluid is subject to an upward buoyancy force equal to the weight of the fluid displaced by the object. This simple description is the origin of a set of effects ...
    • Real‐Time Deformation with Coupled Cages and Skeletons 

      Corda, F.; Thiery, J. M.; Livesu, M.; Puppo, E.; Boubekeur, T.; Scateni, R. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Skeleton‐based and cage‐based deformation techniques represent the two most popular approaches to control real‐time deformations of digital shapes and are, to a vast extent, complementary to one another. Despite their ...
    • Real‐Time Glints Rendering With Pre‐Filtered Discrete Stochastic Microfacets 

      Wang, Beibei; Deng, Hong; Holzschuch, Nicolas (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Many real‐life materials have a sparkling appearance. Examples include metallic paints, sparkling fabrics and snow. Simulating these sparkles is important for realistic rendering but expensive. As sparkles come from small ...
    • Spherical Gaussian‐based Lightcuts for Glossy Interreflections 

      Huo, Y.C.; Jin, S.H.; Liu, T.; Hua, W.; Wang, R.; Bao, H.J. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      It is still challenging to render directional but non‐specular reflections in complex scenes. The SG‐based (Spherical Gaussian) many‐light framework provides a scalable solution but still requires a large number of glossy ...
    • Stereo Inverse Brightness Modulation for Guidance in Dynamic Panorama Videos in Virtual Reality 

      Grogorick, Steve; Tauscher, Jan‐Philipp; Heesen, Nikkel; Castillo, Susana; Magnor, Marcus (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      The peak of virtual reality offers new exciting possibilities for the creation of media content but also poses new challenges. Some areas of interest might be overlooked because the visual content fills up a large portion ...
    • A Survey of Image Synthesis Methods for Visual Machine Learning 

      Tsirikoglou, A.; Eilertsen, G.; Unger, J. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Image synthesis designed for machine learning applications provides the means to efficiently generate large quantities of training data while controlling the generation process to provide the best distribution and content ...
    • A Survey on Visualizations for Musical Data 

      Khulusi, R.; Kusnick, J.; Meinecke, C.; Gillmann, C.; Focht, J.; Jänicke, S. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Digital methods are increasingly applied to store, structure and analyse vast amounts of musical data. In this context, visualization plays a crucial role, as it assists musicologists and non‐expert users in data analysis ...
    • Temporal Upsampling of Point Cloud Sequences by Optimal Transport for Plant Growth Visualization 

      Golla, Tim; Kneiphof, Tom; Kuhlmann, Heiner; Weinmann, Michael; Klein, Reinhard (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Plant growth visualization from a series of 3D scanner measurements is a challenging task. Time intervals between successive measurements are typically too large to allow a smooth animation of the growth process. Therefore, ...
    • VisualNeuro: A Hypothesis Formation and Reasoning Application for Multi‐Variate Brain Cohort Study Data 

      Jönsson, Daniel; Bergström, Albin; Forsell, Camilla; Simon, Rozalyn; Engström, Maria; Walter, Susanna; Ynnerman, Anders; Hotz, Ingrid (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      We present an application, and its development process, for interactive visual analysis of brain imaging data and clinical measurements. The application targets neuroscientists interested in understanding the correlations ...
    • ZerNet: Convolutional Neural Networks on Arbitrary Surfaces Via Zernike Local Tangent Space Estimation 

      Sun, Zhiyu; Rooke, Ethan; Charton, Jerome; He, Yusen; Lu, Jia; Baek, Stephen (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      In this paper, we propose a novel formulation extending convolutional neural networks (CNN) to arbitrary two‐dimensional manifolds using orthogonal basis functions called Zernike polynomials. In many areas, geometric ...