Now showing items 1-8 of 8

    • A Genetic Algorithm Based Heterogeneous Subsurface Scattering Representation 

      Kurt, Murat (The Eurographics Association, 2020)
      In this paper, we present a novel heterogeneous subsurface scattering (sss) representation, which is based on a combination of Singular Value Decomposition (SVD) and genetic optimization techniques. To find the best ...
    • The Problem of Entangled Material Properties in SVBRDF Recovery 

      Saryazdi, Soroush; Murphy, Christian; Mudur, Sudhir (The Eurographics Association, 2020)
      SVBRDF (spatially varying bidirectional reflectance distribution function) recovery is concerned with deriving the material properties of an object from one or more images. This problem is particularly challenging when the ...
    • Improving Spectral Upsampling with Fluorescence 

      König, Lars; Jung, Alisa; Dachsbacher, Carsten (The Eurographics Association, 2020)
      Modern photorealistic rendering simulates spectral behaviour of light. Since many assets are still created in different RGB color spaces, spectral upsampling of the RGB colors to a spectral representation is required to ...
    • An Adaptive Metric for BRDF Appearance Matching 

      Bieron, James; Peers, Pieter (The Eurographics Association, 2020)
      Image-based BRDF matching is a special case of inverse rendering, where the parameters of a BRDF model are optimized based on a photograph of a homogeneous material under natural lighting. Using a perceptual image metric, ...
    • MAM - Eurographics 2020 Workshop on Material Appearance Modeling: Frontmatter 

      Klein, Reinhard; Rushmeier, Holly (The Eurographics Association, 2020)
    • On the Nature of Perceptual Translucency 

      Gigilashvili, Davit; Thomas, Jean-Baptiste; Hardeberg, Jon Yngve; Pedersen, Marius (The Eurographics Association, 2020)
      Translucency is an appearance attribute used to characterize materials with some degree of subsurface light transport. Although translucency as a radiative transfer inside the medium is relatively well understood, translucency ...
    • A Taxonomy of Bidirectional Scattering Distribution Function Lobes for Rendering Engineers 

      McGuire, Morgan; Dorsey, Julie; Haines, Eric; Hughes, John F.; Marschner, Steve; Pharr, Matt; Shirley, Peter (The Eurographics Association, 2020)
      We propose a taxonomy and terminology for rendering engineers to use in describing the main categories of mathematical lobes that are combined to implement bidirectional scattering distribution functions (BSDFs). Bringing ...
    • Bonn Appearance Benchmark 

      Merzbach, Sebastian; Klein, Reinhard (The Eurographics Association, 2020)
      There is a general shortage of standardized comparisons in the field of appearance modeling. We therefore introduce a benchmark for assessing the quality of reflectance models on a dataset of high quality material measurements ...