Browsing Rendering 2020 - DL-only Track by Title
Now showing items 3-6 of 6
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Real-time Monte Carlo Denoising with the Neural Bilateral Grid
(The Eurographics Association, 2020)Real-time denoising for Monte Carlo rendering remains a critical challenge with regard to the demanding requirements of both high fidelity and low computation time. In this paper, we propose a novel and practical deep ... -
Rendering 2020 DL Track: Frontmatter
(The Eurographics Association, 2020) -
Temporal Normal Distribution Functions
(The Eurographics Association, 2020)Specular aliasing can make seemingly simple scenes notoriously hard to render efficiently: small geometric features with high curvature and near specular reflectance result in tiny lighting features which are difficult to ... -
Temporal Sample Reuse for Next Event Estimation and Path Guiding for Real-Time Path Tracing
(The Eurographics Association, 2020)Good importance sampling is crucial for real-time path tracing where only low sample budgets are possible. We present two efficient sampling techniques tailored for massively-parallel GPU path tracing which improve next ...