Now showing items 1-4 of 4

    • Adaptive Matrix Completion for Fast Visibility Computations with Many Lights Rendering 

      Wang, Sunrise; Holzschuch, Nicolas (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      Several fast global illumination algorithms rely on the Virtual Point Lights framework. This framework separates illumination into two steps: first, propagate radiance in the scene and store it in virtual lights, then ...
    • Neural Denoising with Layer Embeddings 

      Munkberg, Jacob; Hasselgren, Jon (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      We propose a novel approach for denoising Monte Carlo path traced images, which uses data from individual samples rather than relying on pixel aggregates. Samples are partitioned into layers, which are filtered separately, ...
    • Photorealistic Material Editing Through Direct Image Manipulation 

      Zsolnai-Fehér, Károly; Wonka, Peter; Wimmer, Michael (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      Creating photorealistic materials for light transport algorithms requires carefully fine-tuning a set of material properties to achieve a desired artistic effect. This is typically a lengthy process that involves a trained ...
    • A Scalable and Production Ready Sky and Atmosphere Rendering Technique 

      Hillaire, Sébastien (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      We present a physically based method to render the atmosphere of a planet from ground to space views. Our method is cheap to compute and, as compared to previous successful methods, does not require any high dimensional ...