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Integrating Local Collision Avoidance with Shortest Path Maps
(The Eurographics Association, 2020)
The effective integration of local collision avoidance with global path planning becomes a necessity when multi-agent systems need to be simulated in complex cluttered environments. This work presents our first results ...
Streamlining Photogrammetry Reconstructions of Bone Fragments for Bioarchaeological Analysis, Conservation, and Public Engagement
(The Eurographics Association, 2020)
We present a streamlined workflow for the 3D reconstruction of skeletal fragments, suitable for bioarchaeological analysis as well as public engagement and based on practices and applications from the feature film visual ...
An End-to-end Framework for 3D Capture and Human Digitization with a Single RGB Camera
(The Eurographics Association, 2020)
We present a low cost and accessible end-to-end framework for 3D modeling and texture capture of Humans using deep neural networks and a single RGB camera. We generate a texture atlas considering a set of multi-view images. ...
Fabric Appearance Benchmark
(The Eurographics Association, 2020)
Appearance modeling is a difficult problem that still receives considerable attention from the graphics and vision communities. Though recent years have brought a growing number of high-quality material databases that have ...
EUROGRAPHICS 2020: Posters Frontmatter
(Eurographics Association, 2020)
GPU-Accelerated Generation of the Molecular Surface
(The Eurographics Association, 2020)
A variety of visualisation methods have been developed for displaying molecular structures. The solvent-excluded surface (SES) or molecular surface is one of the most popular and useful depictions as it helps to identify ...