Now showing items 1-20 of 50

    • Organic Narrative Charts 

      Bolte, Fabian; Bruckner, Stefan (The Eurographics Association, 2020)
      Storyline visualizations display the interactions of groups and entities and their development over time. Existing approaches have successfully adopted the general layout from hand-drawn illustrations to automatically ...
    • A Practical Male Hair Aging Model 

      Volkmann, Diego V.; Walter, Marcelo (The Eurographics Association, 2020)
      The modeling and rendering of hair in Computer Graphics have seen much progress in the last few years. However, modeling and rendering hair aging, visually seen as the loss of pigments, have not attracted the same attention. ...
    • Black Box Geometric Computing with Python: From Theory to Practice 

      Koch, Sebastian; Schneider, Teseo; Li, Chengchen; Panozzo, Daniele (The Eurographics Association, 2020)
      The first part of the course is theoretical, and introduces the finite element method trough interactive Jupyter notebooks. It also covers recent advancements toward an integrated pipeline, considering meshing and element ...
    • Integrating Local Collision Avoidance with Shortest Path Maps 

      Sharma, Ritesh; Farias, Renato; Kallmann, Marcelo (The Eurographics Association, 2020)
      The effective integration of local collision avoidance with global path planning becomes a necessity when multi-agent systems need to be simulated in complex cluttered environments. This work presents our first results ...
    • Streamlining Photogrammetry Reconstructions of Bone Fragments for Bioarchaeological Analysis, Conservation, and Public Engagement 

      Redford, Adam; Mikulski, Richard; Anderson, Eike Falk (The Eurographics Association, 2020)
      We present a streamlined workflow for the 3D reconstruction of skeletal fragments, suitable for bioarchaeological analysis as well as public engagement and based on practices and applications from the feature film visual ...
    • Recreating Past and Present: An Exceptional Student-Created Virtual Heritage Experience 

      Anderson, Eike Falk; Sloan, Susan (The Eurographics Association, 2020)
      We present an outstanding undergraduate student project in the form of a virtual heritage experience, created by a multidisciplinary group of six 4th semester undergraduate students from a range of computer graphics related ...
    • Asset Integration: An Exceptional Undergraduate Student Project 

      Redford, Adam (The Eurographics Association, 2020)
      This paper outlines an exceptional 1st year undergraduate student project that involves the creation of a CG asset (goblet), and the integration of that asset into a live action photographed background. The final created ...
    • State-of-the-art in Automatic 3D Reconstruction of Structured Indoor Environments 

      Pintore, Giovanni; Mura, Claudio; Ganovelli, Fabio; Fuentes-Perez, Lizeth Joseline; Pajarola, Renato; Gobbetti, Enrico (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      Creating high-level structured 3D models of real-world indoor scenes from captured data is a fundamental task which has important applications in many fields. Given the complexity and variability of interior environments ...
    • A Survey of Temporal Antialiasing Techniques 

      Yang, Lei; Liu, Shiqiu; Salvi, Marco (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      Temporal Antialiasing (TAA), formally defined as temporally-amortized supersampling, is the most widely used antialiasing technique in today's real-time renderers and game engines. This survey provides a systematic overview ...
    • An End-to-end Framework for 3D Capture and Human Digitization with a Single RGB Camera 

      Silva, Luiz José Schirmer; Silva, Djalma S. da; Velho, Luiz; Lopes, Hélio (The Eurographics Association, 2020)
      We present a low cost and accessible end-to-end framework for 3D modeling and texture capture of Humans using deep neural networks and a single RGB camera. We generate a texture atlas considering a set of multi-view images. ...
    • Survey of Models for Acquiring the Optical Properties of Translucent Materials 

      Frisvad, Jeppe Revall; Jensen, Søren Alkærsig; Madsen, Jonas Skovlund; Correia, António; Yang, Li; Gregersen, Søren K. S.; Meuret, Youri; Hansen, Poul-Erik (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      The outset of realistic rendering is a desire to reproduce the appearance of the real world. Rendering techniques therefore operate at a scale corresponding to the size of objects that we observe with our naked eyes. At ...
    • Controllable Caustic Animation Using Vector Fields 

      Rojo, Irene Baeza; Gross, Markus; Günther, Tobias (The Eurographics Association, 2020)
      In movie production, lighting is commonly used to redirect attention or to set the mood in a scene. The detailed editing of complex lighting phenomena, however, is as tedious as it is important, especially with dynamic ...
    • Frequency-Aware Reconstruction of Fluid Simulations with Generative Networks 

      Biland, Simon; Azevedo, Vinicius C.; Kim, Byungsoo; Solenthaler, Barbara (The Eurographics Association, 2020)
      Convolutional neural networks were recently employed to fully reconstruct fluid simulation data from a set of reduced parameters. However, since (de-)convolutions traditionally trained with supervised l1-loss functions do ...
    • ScagnosticsJS: Extended Scatterplot Visual Features for the Web 

      Pham, Vung; Dang, Tommy (The Eurographics Association, 2020)
      Scagnostics is a set of features that characterizes the data distribution in a scatterplot. These visual features have been used in various applications to detect unusual correlations of bivariate data. However, there is ...
    • Conservative Ray Batching using Geometry Proxies 

      Molenaar, Mathijs; Eisemann, Elmar (The Eurographics Association, 2020)
      We present a method for improving batched ray traversal as was presented by Pharr et al. [PKGH97]. We propose to use conservative proxy geometry to more accurately determine whether a ray has a possibility of hitting any ...
    • First Order Signed Distance Fields 

      Bán, Róbert; Valasek, Gábor (The Eurographics Association, 2020)
      This paper investigates a first order generalization of signed distance fields. We show that we can improve accuracy and storage efficiency by incorporating the spatial derivatives of the signed distance function into the ...
    • Interactive Assembly and Animation of 3D Digital Garments 

      Nylén, Oskar; Pall, Pontus; Ishiwaka, Yuko; Suda, Kazuto; Fratarcangeli, Marco (The Eurographics Association, 2020)
      We present a novel real-time tool for sewing together 2D patterns, enabling quick assembly of visually plausible, interactively animated garments for virtual characters. The process is assisted by ad-hoc visual hints and ...
    • Space-Time Blending for Heterogeneous Objects 

      Tereshin, Alexander; Anderson, Eike; Pasko, Alexander; Adzhiev, Valery (The Eurographics Association, 2020)
      Space-time blending (STB) is an established technique allowing to implement a metamorphosis operation between geometric shapes. In this paper we significantly extend the STB method to make it possible to deal with heterogeneous ...
    • Fabric Appearance Benchmark 

      Merzbach, Sebastian; Klein, Reinhard (The Eurographics Association, 2020)
      Appearance modeling is a difficult problem that still receives considerable attention from the graphics and vision communities. Though recent years have brought a growing number of high-quality material databases that have ...
    • Interactive Flat Coloring of Minimalist Neat Sketches 

      Parakkat, Amal Dev; Madipally, Prudhviraj; Gowtham, Hari Hara; Cani, Marie-Paule (The Eurographics Association, 2020)
      We introduce a simple Delaunay-triangulation based algorithm for the interactive coloring of neat line-art minimalist sketches, ie. vector sketches that may include open contours. The main objective is to minimize user ...