Now showing items 19-38 of 50

    • Illumination-Guided Furniture Layout Optimization 

      Vitsas, Nick; Papaioannou, Georgios; Gkaravelis, Anastasios; Vasilakis, Andreas-Alexandros (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      Lighting plays a very important role in interior design. However, in the specific problem of furniture layout recommendation, illumination has been either neglected or addressed with empirical or very simplified solutions. ...
    • Interactive Meso-scale Simulation of Skyscapes 

      Vimont, Ulysse; Gain, James; Lastic, Maud; Cordonnier, Guillaume; Abiodun, Babatunde; Cani, Marie-Paule (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      Although an important component of natural scenes, the representation of skyscapes is often relatively simplistic. This can be largely attributed to the complexity of the thermodynamics underpinning cloud evolution and ...
    • Interactive Modeling of Cellular Structures on Surfaces with Application to Additive Manufacturing 

      Stadlbauer, Pascal; Mlakar, Daniel; Seidel, Hans-Peter; Steinberger, Markus; Zayer, Rhaleb (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      The rich and evocative patterns of natural tessellations endow them with an unmistakable artistic appeal and structural properties which are echoed across design, production, and manufacturing. Unfortunately, interactive ...
    • Interactively Modifying Compressed Sparse Voxel Representations 

      Careil, Victor; Billeter, Markus; Eisemann, Elmar (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      Voxels are a popular choice to encode complex geometry. Their regularity makes updates easy and enables random retrieval of values. The main limitation lies in the poor scaling with respect to resolution. Sparse voxel DAGs ...
    • Invertible Paradoxic Loop Structures for Transformable Design 

      Li, Zijia; Nawratil, Georg; Rist, Florian; Hensel, Michael (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      We present an interactive tool compatible with existing software (Rhino/Grasshopper) to design ring structures with a paradoxic mobility, which are self-collision-free over the complete motion cycle. Our computational ...
    • Local Bases for Model-reduced Smoke Simulations 

      Mercier, Olivier; Nowrouzezahrai, Derek (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      We present a flexible model reduction method for simulating incompressible fluids.We derive a novel vector field basis composed of localized basis flows which have simple analytic forms and can be tiled on regular lattices, ...
    • Locally Supported Tangential Vector, n-Vector, and Tensor Fields 

      Nasikun, Ahmad; Brandt, Christopher; Hildebrandt, Klaus (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      We introduce a construction of subspaces of the spaces of tangential vector, n-vector, and tensor fields on surfaces. The resulting subspaces can be used as the basis of fast approximation algorithms for design and processing ...
    • Mixing Yarns and Triangles in Cloth Simulation 

      Casafranca, Juan J.; Cirio, Gabriel; Rodríguez, Alejandro; Miguel, Eder; Otaduy, Miguel A. (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      This paper presents a method to combine triangle and yarn models in cloth simulation, and hence leverage their best features. The majority of a garment uses a triangle-based model, which reduces the overall computational ...
    • Modeling and Estimation of Nonlinear Skin Mechanics for Animated Avatars 

      Romero, Cristian; Otaduy, Miguel A.; Casas, Dan; Pérez, Jesús (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      Data-driven models of human avatars have shown very accurate representations of static poses with soft-tissue deformations. However they are not yet capable of precisely representing very nonlinear deformations and highly ...
    • Motion Retargetting based on Dilated Convolutions and Skeleton-specific Loss Functions 

      Kim, SangBin; Park, Inbum; Kwon, Seongsu; Han, JungHyun (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      Motion retargetting refers to the process of adapting the motion of a source character to a target. This paper presents a motion retargetting model based on temporal dilated convolutions. In an unsupervised manner, the ...
    • Neural Temporal Adaptive Sampling and Denoising 

      Hasselgren, Jon; Munkberg, Jacob; Salvi, Marco; Patney, Anjul; Lefohn, Aaron (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      Despite recent advances in Monte Carlo path tracing at interactive rates, denoised image sequences generated with few samples per-pixel often yield temporally unstable results and loss of high-frequency details. We present ...
    • Optimizing Object Decomposition to Reduce Visual Artifacts in 3D Printing 

      Filoscia, Irene; Alderighi, Thomas; Giorgi, Daniela; Malomo, Luigi; Callieri, Marco; Cignoni, Paolo (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      We propose a method for the automatic segmentation of 3D objects into parts which can be individually 3D printed and then reassembled by preserving the visual quality of the final object. Our technique focuses on minimizing ...
    • Persistence Analysis of Multi-scale Planar Structure Graph in Point Clouds 

      Lejemble, Thibault; Mura, Claudio; Barthe, Loïc; Mellado, Nicolas (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      Modern acquisition techniques generate detailed point clouds that sample complex geometries. For instance, we are able to produce millimeter-scale acquisition of whole buildings. Processing and exploring geometrical ...
    • Polygon Laplacian Made Simple 

      Bunge, Astrid; Herholz, Philipp; Kazhdan, Misha; Botsch, Mario (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      The discrete Laplace-Beltrami operator for surface meshes is a fundamental building block for many (if not most) geometry processing algorithms. While Laplacians on triangle meshes have been researched intensively, yielding ...
    • A Practical Method for Animating Anisotropic Elastoplastic Materials 

      Schreck, Camille; Wojtan, Chris (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      This paper introduces a simple method for simulating highly anisotropic elastoplastic material behaviors like the dissolution of fibrous phenomena (splintering wood, shredding bales of hay) and materials composed of large ...
    • Prefilters for Sharp Image Display 

      Rocha, Luís Cláudio Gouveia; Oliveira, Manuel M.; Gastal, Eduardo S. L. (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      In this paper we use a simplified model of the human visual system to explain why humans tend do prefer ''sharpened'' digital images. From this model we then derive a family of image prefilters specifically adapted to ...
    • Progressive Real-Time Rendering of One Billion Points Without Hierarchical Acceleration Structures 

      Schütz, Markus; Mandlburger, Gottfried; Otepka, Johannes; Wimmer, Michael (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      Research in rendering large point clouds traditionally focused on the generation and use of hierarchical acceleration structures that allow systems to load and render the smallest fraction of the data with the largest ...
    • Real-time Anticipation of Occlusions for Automated Camera Control in Toric Space 

      Burg, Ludovic; Lino, Christophe; Christie, Marc (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      Efficient visibility computation is a prominent requirement when designing automated camera control techniques for dynamic 3D environments; computer games, interactive storytelling or 3D media applications all need to track ...
    • RGB2AO: Ambient Occlusion Generation from RGB Images 

      Inoue, Naoto; Ito, Daichi; Hold-Geoffroy, Yannick; Mai, Long; Price, Brian; Yamasaki, Toshihiko (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      We present RGB2AO, a novel task to generate ambient occlusion (AO) from a single RGB image instead of screen space buffers such as depth and normal. RGB2AO produces a new image filter that creates a non-directional shading ...
    • Robust Shape Collection Matching and Correspondence from Shape Differences 

      Cohen, Aharon; Ben-Chen, Mirela (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      We propose a method to automatically match two shape collections with a similar shape space structure, e.g. two characters in similar poses, and compute the inter-maps between the collections. Given the intra-maps in each ...