Now showing items 21-40 of 47

    • Physically Based Real‐Time Rendering of Teeth and Partial Restorations 

      Reischl, M.; Derzapf, E.; Guthe, M. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Visually accurate real‐time rendering of teeth has many applications ranging from computer games to dental computer aided design (CAD). Similar to skin, the realistic and physically correct appearance of teeth cannot be ...
    • RayCaching: Amortized Isosurface Rendering for Virtual Reality 

      Nysjö, F.; Malmberg, F.; Nyström, I. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Real‐time virtual reality requires efficient rendering methods to deal with high‐ resolution stereoscopic displays and low latency head‐tracking. Our proposed RayCaching method renders isosurfaces of large volume datasets ...
    • 2019_editorial_v2 

      Hauser, Helwig; Benes, Bedrich (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
    • A Survey on Visual Traffic Simulation: Models, Evaluations, and Applications in Autonomous Driving 

      Chao, Qianwen; Bi, Huikun; Li, Weizi; Mao, Tianlu; Wang, Zhaoqi; Lin, Ming C.; Deng, Zhigang (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Virtualized traffic via various simulation models and real‐world traffic data are promising approaches to reconstruct detailed traffic flows. A variety of applications can benefit from the virtual traffic, including, but ...
    • Visualizing Dynamics of Urban Regions Through a Geo‐Semantic Graph‐Based Method 

      Wang, Yunzhe; Baciu, George; Li, Chenhui (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      In urban analysis, it is desirable to find regions where a primary socio‐economic activity dominates as a key endeavour. This can be accomplished by aggregating neighbouring locations where similar activities take place. ...
    • Automatic Design of Cable‐Tensioned Glass Shells 

      Laccone, Francesco; Malomo, Luigi; Froli, Maurizio; Cignoni, Paolo; Pietroni, Nico (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      We propose an optimization algorithm for the design of post‐tensioned architectural shell structures, composed of triangular glass panels, in which glass has a load‐bearing function. Due to its brittle nature, glass can ...
    • Microstructure Control in 3D Printing with Digital Light Processing 

      Luongo, A.; Falster, V.; Doest, M. B.; Ribo, M. M.; Eiriksson, E. R.; Pedersen, D. B.; Frisvad, J. R. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Digital light processing stereolithography is a promising technique for 3D printing. However, it offers little control over the surface appearance of the printed object. The printing process is typically layered, which ...
    • Ribbed Support Vaults for 3D Printing of Hollowed Objects 

      Tricard, Thibault; Claux, Frédéric; Lefebvre, Sylvain (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Additive manufacturing techniques form an object by accumulating layers of material on top of one another. Each layer has to be supported by the one below for the fabrication process to succeed. To reduce print time and ...
    • Detection and Synthesis of Full‐Body Environment Interactions for Virtual Humans 

      Juarez‐Perez, A.; Kallmann, M. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      We present a new methodology for enabling virtual humans to autonomously detect and perform complex full‐body interactions with their environments. Given a parameterized walking controller and a set of motion‐captured ...
    • Visual Analysis of Missing Values in Longitudinal Cohort Study Data 

      Alemzadeh, S.; Niemann, U.; Ittermann, T.; Völzke, H.; Schneider, D.; Spiliopoulou, M.; Bühler, K.; Preim, B. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Attrition or dropout is the most severe missingness problem in longitudinal cohort study data where some participants do not show up for follow‐up examinations. Dropouts result in biased data and cause the reduction of ...
    • Interactive Iconized Grammar‐Based Pailou Modelling 

      Cai, Zhong‐Qi; Luo, Ying‐Sheng; Lai, Yu‐Chi; Chan, Chih‐Shiang; Tai, Wen‐Kai (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Pailous are representative Chinese architectural works used for commemoration. However, their geometric structure and semantic construction rules are too complex for quick and intuitive modelling using traditional modelling ...
    • Graph‐Based Transfer Function for Volume Rendering 

      Sharma, O.; Arora, T.; Khattar, A. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      A good transfer function in volume rendering requires careful consideration of the materials present in a volume. A manual creation is tedious and prone to errors. Furthermore, the user interaction to design a higher ...
    • Efficient Homology‐Preserving Simplification of High‐Dimensional Simplicial Shapes 

      Fellegara, Riccardo; Iuricich, Federico; De Floriani, Leila; Fugacci, Ulderico (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Simplicial complexes are widely used to discretize shapes. In low dimensions, a 3D shape is represented by discretizing its boundary surface, encoded as a triangle mesh, or by discretizing the enclosed volume, encoded as ...
    • Broadmark: A Testing Framework for Broad‐Phase Collision Detection Algorithms 

      Serpa, Ygor Rebouças; Rodrigues, Maria Andréia Formico (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Research in the area of collision detection permeates most of the literature on simulations, interaction and agents planning, being commonly regarded as one of the main bottlenecks for large‐scale systems. To this day, ...
    • Example‐Based Colourization Via Dense Encoding Pyramids 

      Xiao, Chufeng; Han, Chu; Zhang, Zhuming; Qin, Jing; Wong, Tien‐Tsin; Han, Guoqiang; He, Shengfeng (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      We propose a novel deep example‐based image colourization method called dense encoding pyramid network. In our study, we define the colourization as a multinomial classification problem. Given a greyscale image and a ...
    • Compressed Neighbour Lists for SPH 

      Band, Stefan; Gissler, Christoph; Teschner, Matthias (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      We propose a novel compression scheme to store neighbour lists for iterative solvers that employ Smoothed Particle Hydrodynamics (SPH). The compression scheme is inspired by Stream VByte, but uses a non‐linear mapping from ...
    • Mesh Parametrization Driven by Unit Normal Flow 

      Zhao, Hui; Su, Kehua; Li, Chenchen; Zhang, Boyu; Yang, Lei; Lei, Na; Wang, Xiaoling; Gortler, Steven J.; Gu, Xianfeng (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Based on mesh deformation, we present a unified mesh parametrization algorithm for both planar and spherical domains. Our approach can produce intermediate frames from the original meshes to the targets. We derive and ...
    • Gaussian Product Sampling for Rendering Layered Materials 

      Xia, Mengqi (Mandy); Walter, Bruce; Hery, Christophe; Marschner, Steve (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      To increase diversity and realism, surface bidirectional scattering distribution functions (BSDFs) are often modelled as consisting of multiple layers, but accurately evaluating layered BSDFs while accounting for all light ...
    • Visualizing the Stability of 2D Point Sets from Dimensionality Reduction Techniques 

      Reinbold, Christian; Kumpf, Alexander; Westermann, Rüdiger (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      We use ‐order Voronoi diagrams to assess the stability of ‐neighbourhoods in ensembles of 2D point sets, and apply it to analyse the robustness of a dimensionality reduction technique to variations in its input configurations. ...
    • Muscle and Fascia Simulation with Extended Position Based Dynamics 

      Romeo, M.; Monteagudo, C.; Sánchez‐Quirós, D. (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      Recent research on muscle and fascia simulation for visual effects relies on numerical methods such as the finite element method or finite volume method. These approaches produce realistic results, but require high ...