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An Automatic Approach for the Classification of Ancient Clay Statuettes Based on Heads Features Recognition
(The Eurographics Association, 2019)
In recent years, quantitative approaches based on mathematical theories and ICT tools, known under the terms of digital, computational, and virtual archaeology, are more and more involved in the traditional archaeological ...
GCH 2019: Frontmatter
(Eurographics Association, 2019)
3D Design Of Ancient Garments
(The Eurographics Association, 2019)
3D Modeling of this kind of draped clothes worn by a virtual human body is a particularly challenging task in computer graphics primarily due to the combined difficulty of creating layers of numerous fine folds and draping ...
Web-based Multi-layered Exploration of Annotated Image-based Shape and Material Models
(The Eurographics Association, 2019)
We introduce a novel versatile approach for letting users explore detailed image-based shape and material models integrated with structured, spatially-associated descriptive information. We represent the objects of interest ...
Augmented Reality (AR) Maps for Experiencing Creative Narratives of Cultural Heritage
(The Eurographics Association, 2019)
This research investigates how communities can meaningfully connect with Cultural Heritage through creative and digital experiences. It also explores how entry barriers can be lowered for a wider set of audiences to increase ...
Crack Detection in Single- and Multi-Light Images of Painted Surfaces using Convolutional Neural Networks
(The Eurographics Association, 2019)
Cracks represent an imminent danger for painted surfaces that needs to be alerted before degenerating into more severe aging effects, such as color loss. Automatic detection of cracks from painted surfaces' images would ...
A Comparison of Navigation Techniques in a Virtual Museum Scenario
(The Eurographics Association, 2019)
Thanks to the recent availability of low-cost immersive Virtual Reality (VR) devices, applications like Virtual Museums, where the users can explore fictional or recreated buildings hosting different artworks, are becoming ...
Virtual Reality Experience of Sarajevo War Heritage
(The Eurographics Association, 2019)
Sarajevo War Tunnel can not be visited any more. It was closed just after the war due to the airport runway security. A small part (20m) can be seen in the Tunnel Museum. The only way to experience passing through this ...
Lossless Compression of Multi-View Cultural Heritage Image Data
(The Eurographics Association, 2019)
Photometric multi-view 3D geometry reconstruction and material capture are important techniques for cultural heritage digitalization. Capturing images of artifacts with high resolution and high dynamic range and the ...
Seismic Simulation on Virtual Reality
(The Eurographics Association, 2019)
Virtual Reality has been used in Cultural Heritage for providing immersive experiences of recreated and static environments to the final user. However, there is a lack of virtual reality applications for recreating natural ...