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EUROGRAPHICS 2019: Posters Frontmatter
(Eurographics Association, 2019)
3D Mesh Description Using ''Subdivided Shape-Curvature-Graphs''
(The Eurographics Association, 2019)
This paper presents a shape descriptor for 3D meshes using a graph to represent a polyhedral mesh which is then used to extract patterns from the shape. The use of Subdivided Shape-Curvature-Graphs makes it possible to not ...
Multi-Scale Point Cloud Analysis
(The Eurographics Association, 2019)
Surfaces sampled with point clouds often exhibit multi-scale properties due to the high variation between their feature size. Traditional shape analysis techniques usually rely on geometric descriptors able to characterize ...
Towards the Fitting of Parametric 2D Sketches and 3D CAD Models to Point Clouds of Digitized Assemblies for Reverse Engineering
(The Eurographics Association, 2019)
Following commonly used reverse engineering techniques, it is very difficult to reconstruct editable CAD parts or assemblies that can later be used and modified in the Product Development Process (PDP). Traditional methods ...
The Effects of Adaptive Synchronization on Performance and Experience in Gameplay
(The Eurographics Association, 2019)
As graphics (GPU) hardware has improved, fixed refresh rate displays became a significant throttle on graphics performance. GPU and display manufacturers therefore introduced adaptive synchronization (Async), which allows ...
D.A.V.E: A Prototype for Automatic Environment Decoration
(The Eurographics Association, 2019)
To fully immerse players in video games, elements of the game world must form a rich, coherent and believable universe, which is time consuming and expensive to achieve manually. We propose an artists' tool for Autodesk ...
Enhanced Reconstruction of Architectural Wall Surfaces for 3D Building Models
(The Eurographics Association, 2019)
The reconstruction of architectural structures from 3D building models is a challenging task and a lot of research has been done in recent years. However, most of this work is focused mainly on reconstructing accurately ...
Voxelizing Light-Field Recordings
(The Eurographics Association, 2019)
Light fields are an emerging image-based technique that support free viewpoint navigation of recorded scenes as demanded in several recent applications (e.g., Virtual Reality). Pure image-based representations, however ...
Visualization of Large Point Cloud in Unity
(The Eurographics Association, 2019)
Large point cloud rendering has become a very relevant topic on 3D graphics as scanners and other sources of 3D point data are nowadays available to companies and the general public. In this project, we propose an ...
Towards Point-based Facial Movement Simulation
(The Eurographics Association, 2019)
Lifelike animated characters are hard to create and involve extensive manual effort during generation of the geometry, adding a rig to the model, and creating the actual movements of limbs and tissue. Blendshapes is the ...