Now showing items 1-20 of 29

    • A Study on AR Authoring using Mobile Devices for Educators 

      Chu, Kinfung; Lu, Weiquan; Oka, Kiyoshi; Takashima, Kazuki; Kitamura, Yoshifumi (The Eurographics Association, 2018)
      Augmented Reality (AR) on consumer devices is now commonplace and it finds application in areas like online retail and gaming. Among which, school education can especially benefit from the interactivity and expressiveness ...
    • BuzzwireVR: An Immersive Game to Supplement Fine-Motor Movement Therapy 

      Christou, Chris G.; Michael-Grigoriou, Despina; Sokratous, D.; Tsiakoulia, M. (The Eurographics Association, 2018)
      Recovery of upper-body fine-motor skills after brain trauma, e.g. after a stroke, involves a long process of movement rehabilitation. When the arms and hands are affected patients often spend many hours exercising in order ...
    • Error Correction in Redirection: Rotational Manipulation for Natural Walking and Control of Walking Paths 

      Mizutani, Junya; Matsumoto, Keigo; Nagao, Ryohei; Narumi, Takuji; Tanikawa, Tomohiro; Hirose, Michitaka (The Eurographics Association, 2018)
      This study proposes a novel rotational manipulation method for redirection when users attempt to turn around a corner within a virtual environment. The basic manipulation of conventional redirection can be classified into ...
    • A Novel Approach for Cooperative Motion Capture (COMOCAP) 

      Welch, Gregory; Wang, Tianren; Bishop, Gary; Bruder, Gerd (The Eurographics Association, 2018)
      Conventional motion capture (MOCAP) systems, e.g., optical systems, typically perform well for one person, but less so for multiple people in close proximity. Measurement quality can decline with distance, and even drop ...
    • A Touch Panel for Presenting Softness with Visuo-Haptic Interaction 

      Murata, Karen A.; Oishi, Erika; Nakamura, Takuto; Kajimoto, Hiroyuki; Tanaka, Nobuya; Sano, Takahiro; Naya, Masayuki (The Eurographics Association, 2018)
      This paper proposes a system capable of presenting softness using a touch panel. Many studies of touch panel-based haptic displays have developed methods for manipulating macro-roughness (shape), fine-roughness (texture), ...
    • Usability of Augmented Reality in Aeronautic Maintenance, Repair and Overhaul 

      Fischini, Antoine; Ababsa, Fakhreddine; Grasser, Mickaël (The Eurographics Association, 2018)
      Augmented Reality (AR) is a strong growing research topic in several areas including industry, training, art and entertainment. AR can help users to achieve very complex tasks by enhancing their vision with useful and ...
    • Equivalent Physical Constant Hypothesis for Skill Transmission in Scale Conversion Telexistence 

      Miyamoto, Hiroki; Furukawa, Masahiro; Wada, Kosuke; Kurokawa, Masataka; Matsumoto, Kohei; Maeda, Taro (The Eurographics Association, 2018)
      Scale conversion telexistence can have an inconsistency in the motions of a human and robot of different scales. We assumed that the inconsistency is caused by the different apparent physical constants for the human and ...
    • A Scoping Review Exploring the Feasibility of Virtual Reality Technology Use with Individuals Living with Dementia 

      Rose, Vienna; Stewart, Inga; Jenkins, Keith G.; Ang, Chee Siang; Matsangidou, Maria (The Eurographics Association, 2018)
      The existing evidence base in relation to the feasibility of using Virtual Reality technology systems with individuals living with a dementia appeared limited and was therefore explored. The research was collected and ...
    • Soft Finger-tip Sensing Probe Based on Haptic Primary Colors 

      Kato, Fumihiro; Inoue, Yasuyuki; Tachi, Susumu (The Eurographics Association, 2018)
      This paper describes a novel tactile sensing probe based on haptic primary colors (HPCs) and a tactile classifying system. We developed a finger-type soft tactile probe incorporating a sensor to measure three physical ...
    • Individualized Calibration of Rotation Gain Thresholds for Redirected Walking 

      Hutton, Courtney; Ziccardi, Shelby; Medina, Julio; Rosenberg, Evan Suma (The Eurographics Association, 2018)
      Redirected walking allows the exploration of large virtual environments within a limited physical space. To achieve this, redirected walking algorithms must maximize the rotation gains applied while remaining imperceptible ...
    • AR based Self-sports Learning System using Decayed Dynamic TimeWarping Algorithm 

      Ikeda, Atsuki; Hwang, Dong Hyun; Koike, Hideki (The Eurographics Association, 2018)
      A self-sports learning system that provides users with real-time multimodal feedback about differences between a user's motion and an expert's motion is proposed. We also propose the Decayed Dynamic Time Warping algorithm, ...
    • Verification of Necessity of Equivalent Gravity in Telexistence With Scale Conversion for Utilization of Humanoid Small Robot 

      Matsumoto, Kohei; Furukawa, Masahiro; Wada, Kosuke; Kurokawa, Masataka; Miyamoto, Hiroki; Maeda, Taro (The Eurographics Association, 2018)
      According to the concept of telexistence, even telexistence with scale conversion requires control of a robot to maintain the same attitude as that of the operator. However, a mismatch arises between the posture of a person ...
    • Analysis of Spatio-temporal Data in Virtual Historic Spaces 

      Artopoulos, Georgios; Charalambous, Panayiotis (The Eurographics Association, 2018)
      This paper presents a virtual reality workflow for citizen engagement in the management of neglected historic sites in contested cities, such as Nicosia, Cyprus, the last divided capital of Europe. It is contextualized in ...
    • Invisible Long Arm Illusion: Illusory Body Ownership by Synchronous Movement of Hands and Feet 

      Kondo, Ryota; Ueda, Sachiyo; Sugimoto, Maki; Minamizawa, Kouta; Inami, Masahiko; Kitazaki, Michiteru (The Eurographics Association, 2018)
      We feel as if a fake body is our own body by synchronicity between the fake body and the actual body (illusory body ownership) even if the body has a different shape. In our previous study, we showed that illusory body ...
    • Positioning of Subtitles in Cinematic Virtual Reality 

      Rothe, Sylvia; Tran, Kim; Hussmann, Heinrich (The Eurographics Association, 2018)
      Cinematic Virtual Reality has been increasing in popularity in recent years.Watching 360 degree movies with a head mounted display, the viewer can freely choose the direction of view and thus the visible section of the ...
    • Adaptive Filtering of Physical-Virtual Artifacts for Synthetic Animatronics 

      Schubert, Ryan; Bruder, Gerd; Welch, Gregory (The Eurographics Association, 2018)
      Spatial Augmented Reality (SAR), e.g., based on monoscopic projected imagery on physical three-dimensional (3D) surfaces, can be particularly well-suited for ad hoc group or multi-user augmented reality experiences since ...
    • Geometrical Algorithms for Real Time Sound Rendering Using Intelligent Prioritization 

      Charalampous, Panagiotis; Michael-Grigoriou, Despina (The Eurographics Association, 2018)
      Geometrical algorithms have been the main subject of research in the field of real time sound rendering. These algorithms are variants of the image source and ray tracing algorithms, enhanced with improvements that speed ...
    • Virtual Reality Application for Blind People in Unknown Interior Spaces 

      Guerrón, Nancy E.; Cobo, Antonio; Olmedo, José J. Serrano (The Eurographics Association, 2018)
      Virtual reality applications (VRA) with 3D sounds on smartphones were used by six blind adults for indoor navigation. Each application provided users with three audio outputs with linear, logarithmic and customized response ...
    • Scalable Autostereoscopic Display with Temporal Division Method 

      Kurogi, Tadatoshi; Nii, Hideaki; Peiris, Roshan Lalintha; Minamizawa, Kouta (The Eurographics Association, 2018)
      Science-fiction has frequently depicted people directly interacting with life-size autostereoscopic images projected from the walls of buildings in public places. In this paper, we present a large modularized autostereoscopic ...