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Now showing items 1-10 of 18
Optimal Spatial Registration of SLAM for Augmented Reality
(2019-03-15)
Augmented reality (AR) is a paradigm that aims at fusing the perceived real environment of a human with digital information located in 3D space. Typically, virtual 3D graphics are overlayed into the captured images of a ...
Model Reduction for Interactive Geometry Processing
(n/a, 2019-04-01)
The research field of geometry processing is concerned with the representation, analysis, modeling, simulation and optimization of geometric data. In this thesis, we introduce novel techniques and efficient algorithms for ...
Computational Design of Auxetic Shells
(2019-07-18)
Recent advances in material science and digital fabrication provide promising opportunities for product design, mechanical and biomedical engineering, robotics, architecture, art, and science. Engineered materials and ...
Parametric Procedural Models for 3D Object Retrieval, Classification and Parameterization
(2019-04-05)
The amount of 3D objects has grown over the last decades, but we can expect that it will grow much
further in the future. 3D objects are also becoming more and more accessible to non-expert users. The
growing amount of ...
Artificial Intelligence for Efficient Image-based View Synthesis
(2019-06-24)
Synthesizing novel views from image data is a widely investigated topic in both
computer graphics and computer vision, and has many applications like stereo
or multi-view rendering for virtual reality, light field ...
Soft Segmentation of Images
(ETH Zurich, 2019)
Realistic editing of photographs requires careful treatment of color mixtures that commonly occur in natural scenes. These color mixtures are typically modeled using soft selection of objects or scene colors. Hence, accurate ...
Model-based human performance capture in outdoor scenes
(2019-05-21)
Technologies for motion and performance capture of real actors have enabled the creation of realisticlooking virtual humans through detail and deformation transfer at the cost of extensive manual work and sophisticated ...
3D scene analysis through non-visual cues
(University College London, 2019-10-06)
The wide applicability of scene analysis from as few viewpoints as possible attracts the attention of many scientific fields, ranging from augmented reality to autonomous driving and robotics. When approaching 3D problems ...
Viewpoint-Free Photography for Virtual Reality
(University College London, 2019-07-28)
Viewpoint-free photography, i.e., interactively controlling the viewpoint of a photograph after capture, is a standing challenge. In this thesis, we investigate algorithms to enable viewpoint-free photography for virtual ...
Generating High-quality 3D Assets from Easy-to-access 2D content
(University College London, 2019-06-28)
In the context of content creation, there is an increasing demand for high-quality digital models including object shape, texture, environment illumination, physical properties, etc. As design and pre-view presentations ...