Now showing items 1-20 of 28

    • StretchDenoise: Parametric Curve Reconstruction with Guarantees by Separating Connectivity from Residual Uncertainty of Samples 

      Ohrhallinger, Stefan; Wimmer, Michael (The Eurographics Association, 2018)
      We reconstruct a closed denoised curve from an unstructured and highly noisy 2D point cloud. Our proposed method uses a two-pass approach: Previously recovered manifold connectivity is used for ordering noisy samples along ...
    • GPU-based Real-time Cloth Simulation for Virtual Try-on 

      Su, Tongkui; Zhang, Yan; Zhou, Yu; Yu, Yao; Du, Sidan (The Eurographics Association, 2018)
      We present a novel real-time approach for dynamic detailed clothing simulation on a moving body. The most distinctive feature of our method is that it divides dynamic simulation into two parts: local driving and static ...
    • Frontmatter: Pacific Graphics 2018 - Short Papers and Posters 

      Fu, Hongbo; Ghosh, Abhijeet; Kopf, Johannes (The Eurographics Association, 2018)
    • Robust and Efficient SPH Simulation for High-speed Fluids with the Dynamic Particle Partitioning Method 

      Zheng, Zhong; Gao, Yang; Li, Shuai; Qin, Hong; Hao, Aimin (The Eurographics Association, 2018)
      In this paper, our research efforts are devoted to the efficiency issue of the SPH simulation when the ratio of velocities among fluid particles is large. Specifically, we introduce a k-means clustering method into the SPH ...
    • Efficient Metropolis Path Sampling for Material Editing and Re-rendering 

      Yamaguchi, Tomoya; Yatagawa, Tatsuya; Morishima, Shigeo (The Eurographics Association, 2018)
      This paper proposes efficient path sampling for re-rendering scenes after material editing. The proposed sampling method is based on Metropolis light transport (MLT) and distributes more path samples to pixels whose values ...
    • Bottom-up/Top-down Geometric Object Reconstruction with CNN Classification for Mobile Education 

      Guo, Ting; Cui, Rundong; Qin, Xiaoran; Wang, Yongtao; Tang, Zhi (The Eurographics Association, 2018)
      Geometric objects in educational materials are often illustrated as 2D line drawings, which results in the loss of depth information. To alleviate the problem of fully understanding the 3D structure of geometric objects, ...
    • Japanese Kanji Font Style Transfer based on GAN with Unpaired Training 

      Sakai, Hiroki; Niino, Daisuke; Ijiri, Takashi (The Eurographics Association, 2018)
      To design a whole package of Japanese font is labor consuming, since it usually contains about 30k kanji characters. To support an efficient design process, this poster attempts to adopt a style transfer algorithm for font ...
    • Facial-Expression-Aware Emotional Color Transfer Based On Convolutional Neural Network 

      Pei, Min; Liu, Shiguang; Zhang, Xiaoli (The Eurographics Association, 2018)
      Emotional color transfer aims to change the evoked emotion of the source image to that of the target image by adjusting color distribution. Most of existing emotional color transfer methods ignore the facial expression ...
    • Effects of Surface Anisotropy on Perception of Car Body Attractiveness 

      Filip, Jiri; Kolafová, Martina (The Eurographics Association, 2018)
      In the automotive industry effect coatings are used to introduce customized product design, visually communicating the unique impression of a car. Industrial effect coatings systems achieve primarily a globally isotropic ...
    • TAVE: Template-based Augmentation of Visual Effects to Human Actions in Videos 

      Liu, Jingyuan; Zhou, Xuren; Fu, Hongbo; Tai, Chiew-Lan (The Eurographics Association, 2018)
      We present TAVE, a framework that allows novice users to add interesting visual effects by mimicking human actions in a given template video, in which pre-defined visual effects have already been associated with specific ...
    • Spherical Blue Noise 

      Wong, Kin-Ming; Wong, Tien-Tsin (The Eurographics Association, 2018)
      We present a physically based method which generates unstructured uniform point set directly on the S2-sphere. Spherical uniform point sets are useful for illumination sampling in Quasi Monte Carlo (QMC) rendering but it ...
    • Shape Interpolation via Multiple Curves 

      Sahillioglu, Yusuf; Aydinlilar, Melike (The Eurographics Association, 2018)
      We present a method that interpolates new shapes between a given pair of source and target shapes. To this end, we utilize a database of related shapes that is used to replace the direct transition from the source to the ...
    • Recovering 3D Indoor Floor Plans by Exploiting Low-cost Spherical Photography 

      Pintore, Giovanni; Ganovelli, Fabio; Pintus, Ruggero; Scopigno, Roberto; Gobbetti, Enrico (The Eurographics Association, 2018)
      We present a novel approach to automatically recover, from a small set of partially overlapping panoramic images, an indoor structure representation in terms of a 3D floor plan registered with a set of 3D environment maps. ...
    • Mesh Parameterization: a Viewpoint from Constant Mean Curvature Surfaces 

      Zhao, Hui; Su, Kehua; Li, Chenchen; Zhang, Boyu; Liu, Shirao; Yang, Lei; Lei, Na; Gortler, Steven J.; Gu, Xianfeng (The Eurographics Association, 2018)
      We present a unified mesh paramterization algorithm for both planar and spheric domains based on mesh deformation. Unlike previous methods, our approach can produce intermediate frames from the original to target meshes. ...
    • Skeleton-based Generalized Cylinder Deformation under the Relative Curvature Condition 

      Ma, Ruibin; Zhao, Qingyu; Wang, Rui; Damon, James; Rosenman, Julian; Pizer, Stephen (The Eurographics Association, 2018)
      Deformation of a generalized cylinder with a parameterized shape change of its centerline is a non-trivial task when the surface is represented as a high-resolution triangle mesh, particularly when self-intersection and ...
    • InspireMePosing: Learn Pose and Composition from Portrait Examples 

      Sheng, Bin; Jin, Yuxi; Li, Ping; Wang, Wenxiao; Fu, Hongbo; Wu, Enhua (The Eurographics Association, 2018)
      Since people tend to build relationship with others by personal photography, capturing high quality photographs on mobile device has become a strong demand. We propose a portrait photography guidance system to guide user's ...
    • Progressive 3D Scene Understanding with Stacked Neural Networks 

      Song, Youcheng; Sun, Zhengxing (The Eurographics Association, 2018)
      3D scene understanding is difficult due to the natural hierarchical structures and complicated contextual relationships in the 3d scenes. In this paper, a progressive 3D scene understanding method is proposed. The scene ...
    • Modeling Detailed Cloud Scene from Multi-source Images 

      Cen, Yunchi; Liang, Xiaohui; Chen, Junping; Yang, Bailin; Li, Frederick W. B. (The Eurographics Association, 2018)
      Realistic cloud is essential for enhancing the quality of computer graphics applications, such as flight simulation. Data-driven method is an effective way in cloud modeling, but existing methods typically only utilize one ...
    • 3D VAE-Attention Network: A Parallel System for Single-view 3D Reconstruction 

      Hu, Fei; Yang, Xinyan; Zhong, Wei; Ye, Long; Zhang, Qin (The Eurographics Association, 2018)
      3D object reconstruction from single view image is a challenge task. Due to the fact that the information contained in one isolated image is not sufficient for reasonable 3D shape reconstruction, the existing results on ...
    • Anisotropic Spectral Manifold Wavelet Descriptor for Deformable Shape Analysis and Matching 

      Li, Qinsong; Liu, Shengjun; Hu, Ling; Liu, Xinru (The Eurographics Association, 2018)
      In this paper, we present a novel framework termed Anisotropic Spectral Manifold Wavelet Transform (ASMWT) for shape analysis. ASMWT comprehensively analyzes the signals from multiple directions on local manifold regions ...