Now showing items 1-20 of 57

    • From Spectra to Perceptual Color: Visualization Tools for the Dimensional Reduction Achieved by the Human Color Sense 

      Harvey, Joshua S.; Siviour, Clive R.; Smithson, Hannah E. (The Eurographics Association, 2018)
      Physical colors, defined as unique combinations of photon populations whose wavelengths lie in the visible range, occupy an infinite-dimensional real Hilbert space. Any number of photon populations from the continuous ...
    • A Multifragment Renderer for Material Aging Visualization 

      Adamopoulos, Georgios; Moutafidou, Anastasia; Drosou, Anastasios; Tzovaras, Dimitrios; Fudos, Ioannis (The Eurographics Association, 2018)
      People involved in curatorial work and in preservation/conservation tasks need to understand exactly the nature of aging and to prevent it with minimal preservation work. In this scenario, it is of extreme importance to ...
    • EUROGRAPHICS 2018: CGF 37-2 STARs Frontmatter 

      Hildebrandt, Klaus; Theobalt, Christian (The Eurographics Association and John Wiley & Sons Ltd., 2018)
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    • Monte Carlo Methods for Volumetric Light Transport Simulation 

      Novák, Jan; Georgiev, Iliyan; Hanika, Johannes; Jarosz, Wojciech (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      The wide adoption of path-tracing algorithms in high-end realistic rendering has stimulated many diverse research initiatives. In this paper we present a coherent survey of methods that utilize Monte Carlo integration for ...
    • Teaching Spatial Augmented Reality: a Practical Assignment for Large Audiences 

      Ridel, Brett; Reuter, Patrick; Couture, Nadine (The Eurographics Association, 2018)
      We present a new methodology to teach spatial augmented reality in a practical assignment to large audiences. Our approach does not require specific equipment such as video projectors while teaching the principal topics ...
    • Rigid Body Joints in Real-Time Unified Particle Physics 

      Lovrovic, Bojan; Mihajlovic, Zeljka (The Eurographics Association, 2018)
      In this paper, we propose a physically-based method for a rigid body joint simulation. The proposed solution is based on the unified particle physics engine, a simulator that uses only particles for all the dynamic bodies. ...
    • Growing Circles: A Region Growing Algorithm for Unstructured Grids and Non-aligned Boundaries 

      Dabbaghchian, Saeed (The Eurographics Association, 2018)
      Detecting the boundaries of an enclosed region is a problem which arises in some applications such as the human upper airway modeling. Using of standard algorithms fails because of the inevitable errors, i.e. gaps and ...
    • Human Sensitivity to Light Zones in Virtual Scenes 

      Kartashova, Tatiana; Ridder, Huib de; Pas, Susan F. te; Pont, Sylvia C. (The Eurographics Association, 2018)
      We investigated perception of light properties in scenes containing volumes with dramatically different light properties (direction, intensity, diffuseness). Each scene had two light zones, defined as distinct spatial ...
    • A Survey on Data-driven Dictionary-based Methods for 3D Modeling 

      Lescoat, Thibault; Ovsjanikov, Maks; Memari, Pooran; Thiery, Jean-Marc; Boubekeur, Tamy (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Dictionaries are very useful objects for data analysis, as they enable a compact representation of large sets of objects through the combination of atoms. Dictionary-based techniques have also particularly benefited from ...
    • I3T: Using Interactive Computer Graphics to Teach Geometric Transformations 

      Felkel, Petr; Magana, Alejandra J.; Folta, Michal; Sears, Alexa Gabrielle; Benes, Bedrich (The Eurographics Association, 2018)
      Geometric transformations play an important role in a vast variety of disciplines. Although they belong to the fundamental concepts, they are also difficult to comprehend. Thousands of students take courses of algebra every ...
    • A Virtual Space with Real IoT Data 

      Faiers, Adam; Hoxey, Thomas; Stephenson, Ian (The Eurographics Association, 2018)
      Large quantities of live data about an environment can be easily and cheaply collected using a network of small sensors (IoT). However these sensors typically do not display any information directly, and it can be difficult ...
    • EUROGRAPHICS 2018: Posters Frontmatter 

      Jain, Eakta; Kosinka, Jirí (Eurographics Association, 2018)
    • A Drink in Mars: an Approach to Distributed Reality 

      Perez, Pablo; Gonzalez-Sosa, Ester; Kachach, Redouane; Ruiz, Jaime Jesus; Villegas, Alvaro (The Eurographics Association, 2018)
      We have developed A Drink in Mars application as a proof of concept of Distributed Reality, a particularisation of Mixed Reality which combines a reality transmitted from a remote place (e.g. live immersive video stream ...
    • Understanding Mystery Behind Example-Based Image Synthesis 

      Lu, J.; Lukác, M.; Sýkora, Daniel (The Eurographics Association, 2018)
      This tutorial presents a concise overview of development in the field of example-based image synthesis that over the last two decades rapidly evolved into a powerful tool enabling the production of synthetic imagery often ...
    • Reduction of CPU-GPU Synchronization Overhead for Accelerating Implicit Clothing Simulator 

      Lee, Sangbin; Ryu, Donghan; Ko, Hyeong-Seok (The Eurographics Association, 2018)
      When trying to make the conjugate gradient (CG) method exploit GPU technology, this paper notes that the communication between CPU and GPU to transfer the residual value and waiting for the CPU's decision whether to continue ...
    • Functionality Representations and Applications for Shape Analysis 

      Hu, Ruizhen; Savva, Manolis; Kaick, Oliver van (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      A central goal of computer graphics is to provide tools for designing and simulating real or imagined artifacts. An understanding of functionality is important in enabling such modeling tools. Given that the majority of ...
    • Smooth Blended Subdivision Shading 

      Bakker, Jelle; Barendrecht, Pieter J.; Kosinka, Jiri (The Eurographics Association, 2018)
      The concept known as subdivision shading aims at improving the shading of subdivision surfaces. It is based on the subdivision of normal vectors associated with the control net of the surface. By either using the resulting ...
    • Exemplar Based Filtering of 2.5D Meshes of Faces 

      Dihl, Leandro; Cruz, Leandro; Gonçalves, Nuno (The Eurographics Association, 2018)
      In this work, we present a content-aware filtering for 2.5D meshes of faces. We propose an exemplar-based filter that corrects each point of a given mesh through local model-exemplar neighborhood comparison. We take advantage ...
    • EUROGRAPHICS 2018: Education Papers Frontmatter 

      Post, Frits; Žára, Jirí (Eurographics Association, 2018)
    • RIFNOM: 3D Rotation-Invariant Features on Normal Maps 

      Nakamura, Akihiro; Miyashita, Leo; Watanabe, Yoshihiro; Ishikawa, Masatoshi (The Eurographics Association, 2018)
      This paper presents 3D rotation-invariant features on normal maps: RIFNOM.We assign a local coordinate system (CS) to each pixel by using neighbor normals to extract the 3D rotation-invariant features. These features can ...