Now showing items 21-34 of 34

    • Large‐Scale Pixel‐Precise Deferred Vector Maps 

      Thöny, Matthias; Billeter, Markus; Pajarola, Renato (© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Rendering vector maps is a key challenge for high‐quality geographic visualization systems. In this paper, we present a novel approach to visualize vector maps over detailed terrain models in a pixel‐precise way. Our method ...
    • Olfaction and Selective Rendering 

      Harvey, Carlo; Bashford‐Rogers, Thomas; Debattista, Kurt; Doukakis, Efstratios; Chalmers, Alan (© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Accurate simulation of all the senses in virtual environments is a computationally expensive task. Visual saliency models have been used to improve computational performance for rendered content, but this is insufficient ...
    • On the Stability of Functional Maps and Shape Difference Operators 

      Huang, R.; Chazal, F.; Ovsjanikov, M. (© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)
      In this paper, we provide stability guarantees for two frameworks that are based on the notion of functional maps—the framework of shape difference operators and the one of analyzing and visualizing the deformations between ...
    • Peridynamics‐Based Fracture Animation for Elastoplastic Solids 

      Chen, Wei; Zhu, Fei; Zhao, Jing; Li, Sheng; Wang, Guoping (© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)
      In this paper, we exploit the use of peridynamics theory for graphical animation of material deformation and fracture. We present a new meshless framework for elastoplastic constitutive modelling that contrasts with previous ...
    • ProactiveCrowd: Modelling Proactive Steering Behaviours for Agent‐Based Crowd Simulation 

      Luo, Linbo; Chai, Cheng; Ma, Jianfeng; Zhou, Suiping; Cai, Wentong (© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)
      How to realistically model an agent's steering behaviour is a critical issue in agent‐based crowd simulation. In this work, we investigate some proactive steering strategies for agents to minimize potential collisions. To ...
    • Realistic Ultrasound Simulation of Complex Surface Models Using Interactive Monte‐Carlo Path Tracing 

      Mattausch, Oliver; Makhinya, Maxim; Goksel, Orcun (© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Ray‐based simulations have been shown to generate impressively realistic ultrasound images in interactive frame rates. Recent efforts used GPU‐based surface raytracing to simulate complex ultrasound interactions such as ...
    • The State of the Art in Sentiment Visualization 

      Kucher, Kostiantyn; Paradis, Carita; Kerren, Andreas (© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Visualization of sentiments and opinions extracted from or annotated in texts has become a prominent topic of research over the last decade. From basic pie and bar charts used to illustrate customer reviews to extensive ...
    • Stereo‐Consistent Contours in Object Space 

      Bukenberger, Dennis R.; Schwarz, Katharina; Lensch, Hendrik P. A. (© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Notebook scribbles, art or technical illustrations—line drawings are a simplistic method to visually communicate information. Automated line drawings often originate from virtual 3D models, but one cannot trivially experience ...
    • Story Albums: Creating Fictional Stories From Personal Photograph Sets 

      Radiano, O.; Graber, Y.; Mahler, M.; Sigal, L.; Shamir, A. (© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)
      We present a method for the automatic creation of fictional storybooks based on personal photographs. Unlike previous attempts that summarize such collections by picking salient or diverse photos, or creating personal ...
    • Super‐Resolution of Point Set Surfaces Using Local Similarities 

      Hamdi‐Cherif, Azzouz; Digne, Julie; Chaine, Raphaëlle (© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Three‐dimensional scanners provide a virtual representation of object surfaces at some given precision that depends on many factors such as the object material, the quality of the laser ray or the resolution of the camera. ...
    • A Survey on Multimodal Medical Data Visualization 

      Lawonn, K.; Smit, N.N.; Bühler, K.; Preim, B. (© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Multi‐modal data of the complex human anatomy contain a wealth of information. To visualize and explore such data, techniques for emphasizing important structures and controlling visibility are essential. Such fused overview ...
    • Tree Growth Modelling Constrained by Growth Equations 

      Yi, Lei; Li, Hongjun; Guo, Jianwei; Deussen, Oliver; Zhang, Xiaopeng (© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Modelling and simulation of tree growth that is faithful to the living environment and numerically consistent to botanic knowledge are important topics for realistic modelling in computer graphics. The realism factors ...
    • Uniformization and Density Adaptation for Point Cloud Data Via Graph Laplacian 

      Luo, Chuanjiang; Ge, Xiaoyin; Wang, Yusu (© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Point cloud data is one of the most common types of input for geometric processing applications. In this paper, we study the point cloud density adaptation problem that underlies many pre‐processing tasks of points data. ...
    • A Visualization Framework and User Studies for Overloaded Orthogonal Drawings 

      Didimo, Walter; Kornaropoulos, Evgenios M.; Montecchiani, Fabrizio; Tollis, Ioannis G. (© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Overloaded orthogonal drawing (OOD) is a recent graph visualization style specifically conceived for directed graphs. It merges the advantages of some popular drawing conventions like layered drawings and orthogonal drawings, ...