Browsing High-Performance Graphics 2017 by Title
Now showing items 17-18 of 18
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Timeline Scheduling for Out-of-Core Ray Batching
(ACM, 2017)We present a timeline based scheduling method for Monte Carlo ray tracing of out-of-core models on distributed memory clusters. We abstract different setups of various compute and memory devices into a graph-based ... -
Vectorized Production Path Tracing
(ACM, 2017)This paper presents MoonRay, a high performance production rendering architecture using Monte Carlo path tracing developed at DreamWorks Animation. MoonRay is the first production path tracer, to our knowledge, designed ...