Now showing items 1-20 of 31

    • Educational Virtual Reality Visualisations of Heritage Sites 

      John, David; Shaw, Lawrence; Cheetham, Paul; Manley, Harry; Stone, Aaron A.; Blakeburn, Michaela; Gosling, Karl (The Eurographics Association, 2017)
      This paper discusses the use of games engines to create virtual heritage applications. The use of 3D software for cultural or heritage applications is discussed with reference to the capabilities and potential of games ...
    • An Introductory Video Generator for Disseminating Cultural Heritage Projects 

      Wang, Zeyu; Akoglu, Kiraz; Rushmeier, Holly (The Eurographics Association, 2017)
      There are many different activities in cultural heritage research, such as digitization, data visualization, information analysis, and dissemination. Much effort has been made to develop better technologies for data capture ...
    • The Fabricated Diorama: Tactile Relief and Context-aware Technology for Visually Impaired Audiences 

      Samaroudi, Myrsini; Echavarria, Karina Rodriguez; Song, Ran; Evans, Roger (The Eurographics Association, 2017)
      The recent popularity of digital fabrication has stimulated cultural heritage professionals to utilise such technologies for a variety of processes, including the creation of digitally fabricated handling objects. The ...
    • Visual Computing for Archaeological Artifacts with Integral Invariant Filters in 3D 

      Mara, Hubert; Krömker, Susanne (The Eurographics Association, 2017)
      3D-artifacts from ancient civilizations contain many different kinds of information in form of forensic trace evidence, e.g., tool marks from styli or fingerprints on wax sealings. These very fine structures are increasingly ...
    • Automatic Transfer of Landmarks on Human Skulls using GPU-based Non-rigid Registration 

      Innmann, Matthias; Erhardt, Philipp; Schütz, Daniel; Greiner, Günther (The Eurographics Association, 2017)
      In this work, we present a novel approach to automatically transfer landmarks from a template mesh of a human skull to other meshes obtained via 3D scanning. Since previous methods rely on user input or only work on a ...
    • Eurographics Workshop on Graphics and Cultural Heritage (GCH) 2017: Frontmatter 

      Schreck, Tobias; Weyrich, Tim; Sablatnig, Robert; Štular, Benjamin (Eurographics Association, 2017)
    • Digitising Ivory Artefacts at the National History Museum in Brazil 

      Marroquim, Ricardo; Sá, Asla Medeiros e; Echavarria, Karina Rodriguez; Balbio, Vitor; Zamorano, Rafael (The Eurographics Association, 2017)
      The advantages of digitisation technologies, such as 3D scanning, photogrammetry and 3D modelling, for the documentation and dissemination of cultural heritage artefacts is well understood by researchers. Nevertheless, ...
    • Streamlining the Preparation of Scanned 3D Artifacts to Support Digital Analysis and Processing: the GRAVITATE Case Study 

      Mortara, Michela; Pizzi, Corrado; Spagnuolo, Michela (The Eurographics Association, 2017)
      Digitally acquired 3D models of cultural assets are not always ready for further processing. Sometimes, the digital surface presents geometric or topological defects that may hinder downstream surface analysis algorithms. ...
    • Histogram of Oriented Gradients for Maya Glyph Retrieval 

      Feldmann, Felix; Bogacz, Bartosz; Prager, Christian; Mara, Hubert (The Eurographics Association, 2017)
      Deciphering the Maya writing is an ongoing effort that has already started in the early 19th century. Inexpertly-created drawings of Maya writing systems resulted in a large number of misinterpretations concerning the ...
    • Kyrenia - Hyper Storytelling Pilot Application 

      Rizvic, Selma; Boskovic, Dusanka; Okanovic, Vensada; Sljivo, Sanda (The Eurographics Association, 2017)
      A team of multidisciplinary experts from computer science, visual arts, literature, film directing, psychology, communicology and human computer interaction developed a new interactive digital storytelling method - hyper ...
    • Multispectral RTI Analysis of Heterogeneous Artworks 

      Giachetti, Andrea; Ciortan, Irina Mihaela; Daffara, Claudia; Pintus, Ruggero; Gobbetti, Enrico (The Eurographics Association, 2017)
      We propose a novel multi-spectral reflectance transformation imaging (MS-RTI) framework for the acquisition and direct analysis of the reflectance behavior of heterogeneous artworks. Starting from free-form acquisitions, ...
    • Hybrid Virtual Reality Touch Table - An Immersive Collaborative Platform for Public Explanatory Use of Cultural Objects and Sites 

      Sundén, Erik; Lundgren, Ingemar; Ynnerman, Anders (The Eurographics Association, 2017)
      In this work we present an interactive and immersive solution for scientific data exploration which target visitors to museums and science centers, where the visitors themselves can conduct self-guided tours of scientific ...
    • A Dashboard for the Analysis of Tangible Heritage Artefacts: a Case Study in Archaeology 

      Catalano, Chiara Eva; Repetto, Andrea; Spagnuolo, Michela (The Eurographics Association, 2017)
      Digital manipulation and analysis of tangible cultural objects has the potential to bring about a revolution in the way classification, stylistic analysis, and refitting of fragments are handled in the cultural heritage ...
    • Multisensory Virtual Experience of Tanning in Medieval Coventry 

      Dong, Yuanfa; Webb, Mark; Harvey, Carlo; Debattista, Kurt; Chalmers, Alan (The Eurographics Association, 2017)
      In the medieval period, Coventry, in the English Midlands was a major centre for tanning as well as for its better-known cloth industry. Heavily damaged during the Second World War, and unsympathetically rebuilt in the ...
    • Cross-modal Content-based Retrieval for Digitized 2D and 3D Cultural Heritage Artifacts 

      Gregor, Robert; Mayrbrugger, Christof; Mavridis, Pavlos; Bustos, Benjamin; Schreck, Tobias (The Eurographics Association, 2017)
      Digitization of Cultural Heritage (CH) Objects is indispensable for many tasks including preservation, distributions and analysis of CH content. While digitization of 3D shape and appearance is progressing rapidly, much ...
    • Towards Semi-Automatic Scaling Detection on Flat Stones 

      Muñoz-Pandiella, Imanol; Akoglu, Kiraz; Bosch, Carles; Rushmeier, Holly (The Eurographics Association, 2017)
      In Cultural Heritage projects, it is very important to identify and track weathering effects on monuments in order to design and test conservation strategies. Currently, this mapping is manual work performed by experts ...
    • An Application to Compare the Past and Present of Townscapes 

      Endo, Mari; Motoyama, Kiyofumi; Endo, Mamoru; Yasuda, Takami (The Eurographics Association, 2017)
      Townscapes change from one instance to another, and the data of change, like photos and maps, is kept and archived in museums and libraries. In this research, we focus on archived photo data and, by developing a smartphone ...
    • Pairwise Matching of Stone Tools Based on Flake-Surface Contour Points and Normals 

      Xi, Yang; Matsuyama, Katsutsugu; Konno, Kouichi (The Eurographics Association, 2017)
      Stone tools constitute the main artifacts facilitating archaeological research of the Paleolithic era. The reassembly of stone tools is the most important research work for analyzing human activities of that period. In ...
    • The ArchAIDE Project: Results and Perspectives After the First Year 

      Banterle, Francesco; Dellepiane, Matteo; Evans, Tim; Gattiglia, Gabriele; Itkin, Barak; Zallocco, Massimo (The Eurographics Association, 2017)
      The ArchAIDE project is a Horizon 2020 project that has the main goal to digitally support the day-to-day operations on the field of archaeologists. This allows them to reduce time and costs of delivering an accurate and ...
    • CHER-ish: A Sketch- and Image-based System for 3D Representation and Documentation of Cultural Heritage Sites 

      Rudakova, Victoria; Lin, Nathan; Trayan, Natallia; Sezgin, Tevfik Metin; Dorsey, Julie; Rushmeier, Holly (The Eurographics Association, 2017)
      We present a work-in-progress report on a sketch- and image-based software called ''CHER-ish'' designed to help make sense of the cultural heritage data associated with sites within 3D space. The software is based on the ...