Now showing items 21-31 of 31

    • Automatic Transfer of Landmarks on Human Skulls using GPU-based Non-rigid Registration 

      Innmann, Matthias; Erhardt, Philipp; Schütz, Daniel; Greiner, Günther (The Eurographics Association, 2017)
      In this work, we present a novel approach to automatically transfer landmarks from a template mesh of a human skull to other meshes obtained via 3D scanning. Since previous methods rely on user input or only work on a ...
    • The ArchAIDE Project: Results and Perspectives After the First Year 

      Banterle, Francesco; Dellepiane, Matteo; Evans, Tim; Gattiglia, Gabriele; Itkin, Barak; Zallocco, Massimo (The Eurographics Association, 2017)
      The ArchAIDE project is a Horizon 2020 project that has the main goal to digitally support the day-to-day operations on the field of archaeologists. This allows them to reduce time and costs of delivering an accurate and ...
    • An Inclusive Approach to Digital Heritage: Preliminary Achievements Within the INCEPTION Project 

      Maietti, Federica; Medici, Marco; Piaia, Emanuele (The Eurographics Association, 2017)
      At the end of the second year of activity and after having completed the first steps in the development of its main goals, the project "INCEPTION - Inclusive Cultural Heritage in Europe through 3D Semantic Modelling" is ...
    • A Dashboard for the Analysis of Tangible Heritage Artefacts: a Case Study in Archaeology 

      Catalano, Chiara Eva; Repetto, Andrea; Spagnuolo, Michela (The Eurographics Association, 2017)
      Digital manipulation and analysis of tangible cultural objects has the potential to bring about a revolution in the way classification, stylistic analysis, and refitting of fragments are handled in the cultural heritage ...
    • Streamlining the Preparation of Scanned 3D Artifacts to Support Digital Analysis and Processing: the GRAVITATE Case Study 

      Mortara, Michela; Pizzi, Corrado; Spagnuolo, Michela (The Eurographics Association, 2017)
      Digitally acquired 3D models of cultural assets are not always ready for further processing. Sometimes, the digital surface presents geometric or topological defects that may hinder downstream surface analysis algorithms. ...
    • Projecting our Past to the Future - Challenges and Results: The Case of Asinou church 

      Papaefthymiou, M.; Nikolakopoulou, V.; Leventis, Georgios; Domajnko, M.; Ioannides, M.; Papagiannakis, G.; Santos, P. (The Eurographics Association, 2017)
      In this paper, we present some of the novel results of the Marie Curie Initial Training Network for Digital Cultural Heritage (ITN-DCH) project, describing briefly the work done focusing on the project's first case study: ...
    • Kyrenia - Hyper Storytelling Pilot Application 

      Rizvic, Selma; Boskovic, Dusanka; Okanovic, Vensada; Sljivo, Sanda (The Eurographics Association, 2017)
      A team of multidisciplinary experts from computer science, visual arts, literature, film directing, psychology, communicology and human computer interaction developed a new interactive digital storytelling method - hyper ...
    • Reproduction of Gloss, Color and Relief of Paintings using 3D Scanning and 3D Printing 

      Elkhuizen, Willemijn S.; Essers, Tessa T. W.; Lenseigne, Boris; Weijkamp, Clemens; Song, Yu; Pont, Sylvia C.; Geraedts, Jo M.- P.; Dik, Joris (The Eurographics Association, 2017)
      High fidelity reproductions of paintings provide new opportunities to museums in preserving and providing access to cultural heritage. This paper presents an integrated system which is able to capture and fabricate color, ...
    • Educational Virtual Reality Visualisations of Heritage Sites 

      John, David; Shaw, Lawrence; Cheetham, Paul; Manley, Harry; Stone, Aaron A.; Blakeburn, Michaela; Gosling, Karl (The Eurographics Association, 2017)
      This paper discusses the use of games engines to create virtual heritage applications. The use of 3D software for cultural or heritage applications is discussed with reference to the capabilities and potential of games ...
    • CHER-ish: A Sketch- and Image-based System for 3D Representation and Documentation of Cultural Heritage Sites 

      Rudakova, Victoria; Lin, Nathan; Trayan, Natallia; Sezgin, Tevfik Metin; Dorsey, Julie; Rushmeier, Holly (The Eurographics Association, 2017)
      We present a work-in-progress report on a sketch- and image-based software called ''CHER-ish'' designed to help make sense of the cultural heritage data associated with sites within 3D space. The software is based on the ...
    • The Fabricated Diorama: Tactile Relief and Context-aware Technology for Visually Impaired Audiences 

      Samaroudi, Myrsini; Echavarria, Karina Rodriguez; Song, Ran; Evans, Roger (The Eurographics Association, 2017)
      The recent popularity of digital fabrication has stimulated cultural heritage professionals to utilise such technologies for a variety of processes, including the creation of digitally fabricated handling objects. The ...