Now showing items 11-14 of 14

    • Sketching for Real-time Control of Crowd Simulations 

      Gonzalez, Luis Rene Montana; Maddock, Steve (The Eurographics Association, 2017)
      Crowd simulations are used in various fields such as entertainment, training systems and city planning. However, controlling the behaviour of the pedestrians typically involves tuning of the system parameters through trial ...
    • Time-oriented Cartographic Treemaps for Visualization of Public Healthcare Data 

      Tong, Chao; McNabb, Liam; Laramee, Robert S.; Lyons, Jane; Walters, Angharad; Berridge, Damon; Thayer, Daniel (The Eurographics Association, 2017)
      Cartographic treemaps offer a way to explore and present hierarchical multi-variate data that combines the space-efficient advantages of treemaps for the display of hierarchical data together with relative geo-spatial ...
    • Towards Real-Time Animation Optimisation in VR 

      Henshall, Gareth I.; Teahan, William J.; Cenydd, Llyr ap (The Eurographics Association, 2017)
      The advent of high-fidelity Virtual Reality (VR) allows us to experience virtual characters with an ever increasing sense of presence. VR is capable of enhancing the perception of many aspects of virtual characters, including ...
    • A User Study on Quantisation Thresholds of Triangle Meshes 

      Almutairi, Aeshah; Saarela, Toni; Ivrissimtzis, Ioannis (The Eurographics Association, 2017)
      We present the results of a user study on estimating a quantisation threshold above which the quantised triangle mesh is perceived as indistinguishable from its unquantised original. The design of the experiment and the ...