Now showing items 1-3 of 3

    • A Constrained Resampling Strategy for Mesh Improvement 

      Abdelkader, Ahmed; Mahmoud, Ahmed H.; Rushdi, Ahmad A.; Mitchell, Scott A.; Owens, John D.; Ebeida, Mohamed S. (The Eurographics Association and John Wiley & Sons Ltd., 2017)
      In many geometry processing applications, it is required to improve an initial mesh in terms of multiple quality objectives. Despite the availability of several mesh generation algorithms with provable guarantees, such ...
    • Fast and Memory-Efficient Voronoi Diagram Construction on Triangle Meshes 

      Qin, Yipeng; Yu, Hongchuan; Zhang, Jiangjun (The Eurographics Association and John Wiley & Sons Ltd., 2017)
      Geodesic based Voronoi diagrams play an important role in many applications of computer graphics. Constructing such Voronoi diagrams usually resorts to exact geodesics. However, exact geodesic computation always consumes ...
    • Ternary Sparse Matrix Representation for Volumetric Mesh Subdivision and Processing on GPUs 

      Mueller-Roemer, Johannes Sebastian; Altenhofen, Christian; Stork, André (The Eurographics Association and John Wiley & Sons Ltd., 2017)
      In this paper, we present a novel volumetric mesh representation suited for parallel computing on modern GPU architectures. The data structure is based on a compact, ternary sparse matrix storage of boundary operators. ...