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    • 36-Issue 2
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    Makeup Lamps: Live Augmentation of Human Faces via Projection 

    Bermano, Amit Haim; Billeter, Markus; Iwai, Daisuke; Grundhöfer, Anselm (The Eurographics Association and John Wiley & Sons Ltd., 2017)
    We propose the first system for live dynamic augmentation of human faces. Using projector-based illumination, we alter the appearance of human performers during novel performances. The key challenge of live augmentation ...
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    ShapeGenetics: Using Genetic Algorithms for Procedural Modeling 

    Haubenwallner, Karl; Seidel, Hans-Peter; Steinberger, Markus (The Eurographics Association and John Wiley & Sons Ltd., 2017)
    In this paper, we show that genetic algorithms (GA) can be used to control the output of procedural modeling algorithms. We propose an efficient way to encode the choices that have to be made during a procedural generation ...
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    Character-Object Interaction Retrieval Using the Interaction Bisector Surface 

    Zhao, Xi; Choi, Myung Geol; Komura, Taku (The Eurographics Association and John Wiley & Sons Ltd., 2017)
    In this paper, we propose a novel approach for the classification and retrieval of interactions between human characters and objects. We propose to use the interaction bisector surface (IBS) between the body and the object ...
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    Fully Spectral Partial Shape Matching 

    Litany, Or; Rodolà, Emanuele; Bronstein, Alex M.; Bronstein, Michael M. (The Eurographics Association and John Wiley & Sons Ltd., 2017)
    We propose an efficient procedure for calculating partial dense intrinsic correspondence between deformable shapes performed entirely in the spectral domain. Our technique relies on the recently introduced partial functional ...
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    Design Transformations for Rule-based Procedural Modeling 

    Lienhard, Stefan; Lau, Cheryl; Müller, Pascal; Wonka, Peter; Pauly, Mark (The Eurographics Association and John Wiley & Sons Ltd., 2017)
    We introduce design transformations for rule-based procedural models, e.g., for buildings and plants. Given two or more procedural designs, each specified by a grammar, a design transformation combines elements of the ...
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    EUROGRAPHICS 2017: CGF 36-2 Frontmatter 

    Barthe, Loïc; Benes, Bedrich (The Eurographics Association and John Wiley & Sons Ltd., 2017)
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    Texture Stationarization: Turning Photos into Tileable Textures 

    Moritz, Joep; James, Stuart; Haines, Tom S. F.; Ritschel, Tobias; Weyrich, Tim (The Eurographics Association and John Wiley & Sons Ltd., 2017)
    Texture synthesis has grown into a mature field in computer graphics, allowing the synthesis of naturalistic textures and images from photographic exemplars. Surprisingly little work, however, has been dedicated to ...
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    Sparse Inertial Poser: Automatic 3D Human Pose Estimation from Sparse IMUs 

    Marcard, Timo von; Rosenhahn, Bodo; Black, Michael J.; Pons-Moll, Gerard (The Eurographics Association and John Wiley & Sons Ltd., 2017)
    We address the problem of making human motion capture in the wild more practical by using a small set of inertial sensors attached to the body. Since the problem is heavily under-constrained, previous methods either use a ...
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    Chamber Recognition in Cave Data Sets 

    Schertler, Nico; Buchroithner, Manfred; Gumhold, Stefan (The Eurographics Association and John Wiley & Sons Ltd., 2017)
    Quantitative analysis of cave systems represented as 3D models is becoming more and more important in the field of cave sciences. One open question is the rigorous identification of chambers in a data set, which has a deep ...
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    Sparse Rig Parameter Optimization for Character Animation 

    Song, Jaewon; Ribera, Roger Blanco i; Cho, Kyungmin; You, Mi; Lewis, J. P.; Choi, Byungkuk; Noh, Junyong (The Eurographics Association and John Wiley & Sons Ltd., 2017)
    We propose a novel motion retargeting method that efficiently estimates artist-friendly rig space parameters. Inspired by the workflow typically observed in keyframe animation, our approach transfers a source motion into ...
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    AuthorGross, Markus (5)Beeler, Thabo (3)Bradley, Derek (3)Li, Hao (3)Seidel, Hans-Peter (3)Günther, Tobias (2)Müller, Pascal (2)Ritschel, Tobias (2)Steinberger, Markus (2)Alexa, Marc (1)... View MoreSubjectI.3.7 [Computer Graphics] (19)Three Dimensional Graphics and Realism (18)Computational Geometry and Object Modeling (13)I.3.5 [Computer Graphics] (12)Animation (11)Geometric algorithms (7)languages (7)and systems (5)Raytracing (5)and texture (4)... View MoreDate Issued2017 (45)Has File(s)
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    Eurographics Association copyright © 2013 - 2022 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
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