Now showing items 14-19 of 19

    • Selective Rasterized Ray-traced Reflections on the GPU 

      Kastrati, Mattias Frid; Goswami, Prashant (The Eurographics Association, 2016)
      Ray-tracing achieves impressive effects such as realistic reflections on complex surfaces but is also more computationally expensive than classic rasterization. Rasterized ray-tracing methods can accelerate ray-tracing by ...
    • STAG 2016: Frontmatter 

      Gianni Pintore; Filippo Stanco (Eurographics Association, 2016)
    • Surface Reconstruction from Range Images 

      Mariosa, Gianfranco; Fioraio, Nicola; Franchi, Alessandro; Stefano, Luigi Di (The Eurographics Association, 2016)
      In this work we propose an algorithm for fast and detailed surface reconstruction from range images. Our method extends the well-known Ball Pivoting Algorithm (BPA) so to exploit the inherent structure of range images, ...
    • Tonal Art Maps with Image Space Strokes 

      Szécsi, László; Szirányi, Marcell; Kacsó, Ágota (The Eurographics Association, 2016)
      This paper presents a hybrid hatching solution that uses robust and fast texture space hatching to gather stroke fragments, but fits stylized brush strokes over those fragments in image space. Thus we obtain a real-time ...
    • Tracking the Evolution of Rainfall Precipitation Fields Using Persistent Maxima 

      Biasotti, Silvia; Cerri, Andrea; Pittaluga, Simone; Sobrero, Davide; Spagnuolo, Michela (The Eurographics Association, 2016)
      In this paper we propose a novel methodology for tracking the maxima of rainfall precipitation fields, whose changes in time may give interesting insights on the evolution of storm. Our approach is based on a topological ...
    • Vocal One Switch (VOS) Selection Interfaces for Virtual and Augmented Reality Hands-free Tasks 

      Manuri, Federico; Sanna, Andrea; Lamberti, Fabrizio; Paravati, Gianluca (The Eurographics Association, 2016)
      Several virtual and augmented reality tasks involve users in hands-free interactions; in this case, speech-based systems are often preferred for their intuitiveness and naturalness. On the other hand, the robustness of ...