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PED: Pedestrian Environment Designer
(The Eurographics Association, 2016)
Pedestrian simulations have many uses, from pedestrian planning for architecture design through to games and entertainment. However, it is still challenging to efficiently author such simulations, especially for non-technical ...
Amplitude Modulated Line-Based Halftoning
(The Eurographics Association, 2016)
We present a new approach for line-based halftoning of images, where banks of waveforms are modulated by the gray levels of the rendered image. We present examples that employ sinusoidal and triangular waveforms, and ...
CGVC 2016: Frontmatter
(Eurographics Association, 2016)
Topological Visualisation Techniques for the Understanding of Lattice Quantum Chromodynamics (LQCD) Simulations
(The Eurographics Association, 2016)
The use of topology for visualisation applications has become increasingly popular due to its ability to summarise data at a high level. Criticalities in scalar field data are used by visualisation methods such as the Reeb ...
MolPathFinder: Interactive Multi-Dimensional Path Filtering of Molecular Dynamics Simulation Data
(The Eurographics Association, 2016)
Molecular Dynamics Simulations (MDS) play an important role in the field of computational biology. The simulations produce large high-dimensional, spatio-temporal data describing the motion of atoms and molecules. A central ...
Exploring Face Recognition under Complex Lighting Conditions with HDR Imaging
(The Eurographics Association, 2016)
Applying image processing applications under complex or harsh lighting conditions can be a difficult challenge. In particular, face recognition can be prone to such limitations due to the uncontrolled nature of the ...
Collaborative Computational Projects - Visualisation Applications Survey
(The Eurographics Association, 2016)
This extended abstract presents initial outcomes from three visualisation user needs surveys, and includes an invitation for new communities to engage with follow-on surveys. Statistical and text cluster analysis have been ...
Tactile Mesh Saliency: A Brief Synopsis
(The Eurographics Association, 2016)
This work has previously been published [LDS 16] and this extended abstract provides a synopsis for further discussion at the UK CGVC 2016 conference. We introduce the concept of tactile mesh saliency, where tactile salient ...
Using Semi-automatic 3D Scene Reconstruction to Create a Digital Medieval Charnel Chapel
(The Eurographics Association, 2016)
The use of a terrestrial laser scanner (TLS) has become a popular technique for the acquisition of 3D scenes in the fields of cultural heritage and archaeology. In this study, a semi-automatic reconstruction technique is ...
Volumetric Spot Noise for Procedural 3D Shell Texture Synthesis
(The Eurographics Association, 2016)
In this paper, we present an extension of the Locally Controlled Spot Noise and a visualization pipeline for volumetric fuzzy details synthesis. We extend the noise model to author volumetric fuzzy details using filtered ...