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    The Stretch-Engine: A Method for Adjusting the Exaggeration of Bipedal Characters Through Squash and Stretch 

    Ibrahim, Zaid H. (ACM, 2017)
    This paper describes a new method to control changes in a character's form during exaggeration, through squash and stretch (SS). The Stretch-Engine is the result of this method, designed to be integrated into an existing ...

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    AuthorIbrahim, Zaid H. (1)Subject
    Animation (1)
    bipedal rig (1)
    Computer graphics (1)
    Computing methodologies (1)exaggeration (1)motion path (1)Motion processing (1)squash and stretch (1)... View MoreDate Issued2017 (1)Has File(s)
    true (1)

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