Now showing items 1-20 of 74

    • An E-Learning Course on Scientific Visualization 

      Taras, Christiane; Rotard, Martin; Ertl, Thomas (The Eurographics Association, 2007)
      In this paper we present an e-learning course on scientific visualization. Based on over ten years of teaching experiences in this field, we have created a multimedia online course which we use as additional material for ...
    • Automated Combination of Real-Time Shader Programs 

      Trapp, Matthias; Döller, Jürgen (The Eurographics Association, 2007)
      This work proposes an approach for automatic and generic runtime-combination of high-level shader programs. Many of recently introduced real-time rendering techniques rely on such programs. The fact that only a single ...
    • Shape Analysis for Augmented Topological Shape Descriptor 

      Symonova, Olga; Amicis, Raffaele De (The Eurographics Association, 2007)
      In this work we propose a scheme for analysis of the shape of a 3D model.We use Extended Reeb Graph to describe the topological structure of the model which we further enrich with extracted geometrical features. The nodes ...
    • ProbonoWorld: Educating the Mentally Handicapped in a Virtual Environment using Props on a Board 

      Groenewegen, Saskia; Froehlich, Bernd; Huckauf, Anke; Heinz, Stefanie (The Eurographics Association, 2007)
      ProbonoWorld is a system that allows mentally handicapped persons to safely train real-world situations in a virtual learning environment. Our system is based on the idea of using a prop on a board as an intuitive input ...
    • Haptic Simulation, Perception and Manipulation of Deformable Objects 

      Magnenat-Thalmann, Nadia; Volino, Pascal; Bonanni, Ugo; Summers, Ian R.; Brady, A. C.; Qu, J.; Allerkamp, D.; Fontana, M.; Tarri, F.; Salsedo, F.; Bergamasco, Massimo (The Eurographics Association, 2007)
      This tutorial addresses haptic simulation, perception and manipulation of complex deformable objects in virtual environments (VE). We first introduce HAPTEX, a research project dealing with haptic simulation and perception ...
    • Preface and Table of Contents 

      - (The Eurographics Association, 2007)
      Preface and Table of Contents
    • Preface and Table of Contents Vol. 2 

      - (The Eurographics Association, 2007)
      Preface and Table of Contents Vol. 2
    • Towards the Virtual Physiological Human 

      Magnenat-Thalmann, Nadia; Gilles, Benjamin; Delingette, Hervé; Giachetti, Andrea; Agus, Marco (The Eurographics Association, 2007)
      The objective of this tutorial is to train students and researchers in the various domains involving the modelling and simulation of the human body for medical purposes. Human body representations have been used for centuries ...
    • Programming the Cell BE for High Performance Graphics 

      D'Amora, Bruce; McCool, Michael (The Eurographics Association, 2007)
      Agenda: Architecture, Programming Models, Basic Programming, Graphics Workloads, Questions
    • Virtual Agent Navigation in Open Spaces using Iterative Shrinking Polygons 

      Haciomeroglu, Murat; Laycock, Robert; Day, Andy (The Eurographics Association, 2007)
      Populating an urban environment with a virtual crowd provides a dynamic element to an otherwise static scene; bringing the virtual environment to life. One of the fundamental components governing the fidelity of the scene ...
    • High Speed Skin Color Detection and Localization on a GPU 

      Seshadrinathan, Manoj; Dempski, Kelly (The Eurographics Association, 2007)
      In this paper, we present a simple yet novel method for high speed skin color detection and localization on images and video using the Graphics Processing Unit (GPU) and common graphics programming techniques. Our approach ...
    • Spinoff - Transferring Energy between Real and Virtual Worlds 

      Groenegress, Christoph; Slater, Mel; Tamke, Martin; Thomsen, Mette Ramsgard (The Eurographics Association, 2007)
      There is a widening gap between interaction devices for Virtual Environments and other factors such as graphical realism, accessibility and complexity. To address this problem, we developed a Mixed Reality environment that ...
    • Take a Stroll in Another World 

      Ruttkay, Zsofia; Orbons, Erik (The Eurographics Association, 2007)
      Another World II is a print by the famous Dutch artist M. C. Escher, depicting a cube with arch-like openings on each side. What makes the print interesting is that the depicted views in the arches are inconsistent, leaving ...
    • Object-Oriented Shader Design 

      Kuck, Roland (The Eurographics Association, 2007)
      We present an extremely lightweight object-oriented framework for writing shaders. It provides a way to invoke methods of objects from the shading language and to use references of objects as normal variables. Classes are ...
    • Visualization of Multi-variate Scientific Data 

      Bürger, Raphael; Hauser, Helwig (The Eurographics Association, 2007)
      In this state-of-the-art report we discuss relevant research works related to the visualization of complex, multivariate data. We focus on non-classical approaches, i.e. approaches which haven t been discussed in previous ...
    • Exact Computation of the Hausdorff Distance between Triangular Meshes 

      Straub, Raphael (The Eurographics Association, 2007)
      We present an algorithm that computes the exact Hausdorff distance between two arbitrary triangular meshes. Our method computes squared distances for each point on each triangle of one mesh to all relevant triangles of the ...
    • Preface and Table of Contents 

      - (The Eurographics Association, 2007)
      Preface and Table of Contents
    • Shape Representations Based on Simplicial and Cell Complexes 

      Floriani, L. De; Hui, A. (The Eurographics Association, 2007)
      Simplicial and cell complexes are the most common way to discretize 3D shapes and two-, three and higherdimensional scalar fields. In this state-of-the-art report, we review, analyze and compare data structures for simplicial ...
    • Exemplar-based Worn Edges 

      Brachmann, Christoph; Walther-Franks, Benjamin; JörnLoviscach, (The Eurographics Association, 2007)
      To counteract the sterile look of computer-generated worlds, we introduce a procedural model for worn edges that can be seen in buildings and stones: edges that have suffered minor damage at multiple points, resulting in ...
    • State-of-the-Art Computer Graphics in Neurosurgical Planning and Risk Assessment 

      Köhn, Alexander; Weiler, Florian; Klein, Jan; Konrad, Olaf; Hahn, Horst; Peitgen, Heinz-Otto (The Eurographics Association, 2007)
      We present a novel software assistant that unlocks new potentials in neurosurgical planning and risk assessment. It allows surgeons to approach the task in an intuitive manner, by providing them with the possibility to ...