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Leaf Cluster Impostors for Tree Rendering with Parallax
(The Eurographics Association, 2005)
This paper presents a simple method to render complex trees on high frame rates while maintaining parallax effects. Based on the recognition that a planar impostor is accurate if the represented polygon is in its plane, ...
Real-Time Rendering of Cloudy Natural Phenomena with Hierarchical Depth Impostors
(The Eurographics Association, 2005)
This paper presents a real-time method to realistically render dynamic participating media under changing lighting conditions. In order to cope with performance requirements, the volume is built of instances of particle ...
Photon Map Gathering on the GPU
(The Eurographics Association, 2005)
Photon mapping methods obtain the indirect illumination of a point by finding those photon hits that arrived at the neighborhood of the point on the object surface. This paper proposes a method that stores the photon hits ...