Now showing items 31-33 of 33

    • Video Textures Exploiting Symmetric Movements 

      Haevre, William Van; Reeth, Frank Van (The Eurographics Association, 2005)
      In this paper, an extension to the traditional method for creating video textures is presented. By exploiting the symmetric properties of the frames in a given video sequence, a new endless video stream or video loop is ...
    • A Visual Quality Prediction Model for 3D Texture 

      Cheng, Irene; Boulanger, Pierre (The Eurographics Association, 2005)
      Online bandwidth limitations and fluctuations impose a major challenge in estimating the amount of data to transmit in a given time period. Over or under estimation of bandwidth can jeopardize the visual fidelity of the ...
    • Walking with Pens 

      Kolhoff, Philipp; Preuß, Jacqueline; Loviscach, Jörn (The Eurographics Association, 2005)
      Believable 3D animation of walking or running characters still requires complex motion capture technology or extensive skills in manual keyframing. We present an inexpensive, yet natural input method: The user walks on ...