Browsing Education 2005 by Title
Now showing items 2-8 of 8
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Efficient Architecture for Low-Cost Adaptive 3D Graphics-Based E-Learning Applications
(The Eurographics Association, 2005)This work describes the design and implementation of the Virtual Reality Tool (VRT), a core component within the educational platform developed for the European research project IST-2001-33184, SLIM-VRT (Self Learning ... -
Function-based Shape Modeling Framework in Multilevel Education
(The Eurographics Association, 2005)We describe how an approach to the development of a shape modeling and visualization framework based on the rapidly progressing function representation can be used in education. The modeling language and software tools are ... -
A PBL Experience in the Teaching of Computer Graphics
(The Eurographics Association, 2005)Project Based Learning (PBL) is an educational strategy to improve students learning capability which, in recent years, has had a progressive acceptation in undergraduate studies. This methodology is based on solving a ... -
Using 3D Graphics for Learning and Collaborating Online
(The Eurographics Association, 2005)Today, the use of e-learning is common place. E-learning courses are now becoming prevalent on the Internet. They offer students great flexibility as well as a wide range of subjects. Traditionally the majority of these ... -
Virtual Reality Course - A Natural Enrichment of Computer Graphics Classes
(The Eurographics Association, 2005)This paper shows how the Virtual Reality (VR) course can naturally extend and practice a wide range of Computer Graphics (CG) principles and programming techniques. Thanks to real-time processing requirements, the attention ... -
Visual Learning for Science and Engineering
(The Eurographics Association, 2005)Visual Learning is the use of graphics, images and animations to enable and enhance learning. <br>The goal of this study is to make faculty in science, computer science, and engineering disciplines aware of the ...