Now showing items 3-5 of 5

    • Interactive High-Quality Volume Rendering with Flexible Consumer Graphics Hardware 

      Engel, Klaus; Ertl, Thomas (Eurographics Association, 2002)
      Recently, the classic rendering pipeline in 3D graphics hardware has become flexible by means of programmable geometry engines and rasterization units. This development is primarily driven by the mass market of computer ...
    • Tone Reproduction and Physically Based Spectral Rendering 

      Devlin, Kate; Chalmers, Alan; Wilkie, Alexander; Purgathofer, Werner (Eurographics Association, 2002)
      The ultimate aim of realistic graphics is the creation of images that provoke the same responses that a viewer would have to a real scene. This STAR addresses two related key problem areas in this effort which are located ...
    • Visual Data Mining 

      Keim, Daniel A.; Müller, Wolfgang; Schumann, Heidrun (Eurographics Association, 2002)
      Never before in history has data been generated at such high volumes as it is today. Exploring and analyzing the vast volumes of data has become increasingly difficult. Information visualization and visual data mining can ...