Now showing items 2-5 of 5

    • Introduction to Programming with Java 3D 

      Nadeau, D. R.; Sowizral, H. A. (Eurographics Association, 1998)
      Java 3D is a new cross-platform API for developing 3D graphics applications in Java. Java 3D’s feature set has been designed to enable quick development of complex 3D applications, and at the same time enable fast and ...
    • Introduction to VRML 97 

      Nadeau, D. R. (Eurographics Association, 1998)
      VRML (the Virtual Reality Modeling Language) is an international standard for describing 3-D shapes and scenery on the World Wide Web. VRML’s technology has very broad applicability, including web-based entertainment, ...
    • Rendering and Visualization in Affordable Parallel Environments 

      Bartz, Dirk; Silva, Claudio; Schneider, Bengt-Olaf (Eurographics Association, 1998)
      The scope of this full-day tutorial is the use of low and medium-cost parallel environments (less than US $ 60K) for high-speed rendering and visualization. In particular, our focus is on the parallel graphics programming ...
    • A Subdivision Scheme for Smooth Interpolation of Quad-Mesh Data 

      Kobbelt, L. P. (Eurographics Association, 1998)
      A simple interpolatory subdivision scheme for quadrilateral nets with arbitrary topology is presented which generates C1 surfaces in the limit. The scheme satisfies important requirements for practical applications in ...