Now showing items 21-40 of 2886

    • 3D Model Search Engine Based on Lightfield Descriptors 

      Shen, Yu-Te; Chen, Ding-Yun; Tian, Xiao-Pei; Ouhyoung, Ming (Eurographics Association, 2003)
      With the development of modern 3D modelling and digitizing tools, more and more models have been created recently, which leads to the necessity of the technique of 3D model retrieval system. Our 3D model search engine has ...
    • 3D MODELLING AND MOTION OF DEFORMABLE SOLIDS FROM 2D IMAGES 

      Neveu, Marc; Faudot, Dominique (Eurographics Association, 1990)
      Our work purpose is to elaborate a geometric and motional model for deformable solids, known only by a very small number of general crosssections images. We start from a generic 3D model of the studied solid we distort ...
    • 3D Modelling Framework: an Incremental Approach 

      Almeida, Luis; Menezes, Paulo; Dias, Jorge (The Eurographics Association, 2016)
      This paper presents a framework for on-line incremental 3D modeling useful for human computer interaction or telepresence applications. We aim a free viewpoint approach based on user's realistic representation to simulate ...
    • 3D Models in Computer-Assisted Chemistry 

      Roch, Michel; Cretegny, Isabelle; Weber, Jacques (Eurographics Association, 1987)
      Novel and efficient algorithms have been developed in order to display on a raster scan device some basic 3D models used in computer-assisted chemistry. They allow, among other things, the construction and manipulation of ...
    • A 3D Morphable Model of the Eye Region 

      Wood, Erroll; Baltrušaitis, Tadas; Morency, Louis-Philippe; Robinson, Peter; Bulling, Andreas (The Eurographics Association, 2016)
      We present the first 3D morphable model that includes the eyes, enabling gaze estimation and gaze re-targetting from a single image. Morphable face models are a powerful tool and are used for a range of tasks including ...
    • A 3D Perceptual Metric using Just-Noticeable-Difference 

      Cheng, Irene; Boulanger, Pierre (The Eurographics Association, 2005)
      In multimedia applications, it is essential to distribute resources efficiently among different types of data in order to optimize overall quality. We propose a perceptual metric using Just-Noticeable-Difference (JND) to ...
    • 3D Reconstruction and Semantic Modeling of Eyelashes 

      Kerbiriou, Glenn; Avril, Quentin; Marchal, Maud (The Eurographics Association and John Wiley & Sons Ltd., 2024)
      High-fidelity digital human modeling has become crucial in various applications, including gaming, visual effects and virtual reality. Despite the significant impact of eyelashes on facial aesthetics, their reconstruction ...
    • 3D Reconstruction from Sketch with Hidden Lines by Two-Branch Diffusion Model 

      Fukushima, Yuta; Qi, Anran; Shen, I-Chao; Gryaditskaya, Yulia; Igarashi, Takeo (The Eurographics Association, 2024)
      We present a method for sketch-based modelling of 3D man-made shapes that exploits not only the commonly considered visible surface lines but also the hidden lines typical for technical drawings. Hidden lines are used by ...
    • 3D Reconstruction of Complex Polyhedral Shapes from Contours using a Simplified Generalized Voronoi Diagram 

      Oliva, J-M.; Perrin, M.; Coquillart, S. (Blackwell Science Ltd and the Eurographics Association, 1996)
      We are interested in modelling the suface of very irregular objects known through a few planar polygonal cross-sections. This problem is considered difficult when severe topology and morphology variations appear between ...
    • 3D Role-Playing Games as Language Learning Tools 

      Rankin, Yolanda; Gold, Rachel; Gooch, Bruce (The Eurographics Association, 2006)
      Leveraging the experiential cognition and motivational factors of 3D games, we conduct a pilot study that utilizes Ever Quest 2 as pedagogical learning tool for English as a second language (ESL) students. We combine the ...
    • 3D Scanning Technology: Capabilities and Issues 

      Scopigno, Roberto (Eurographics Association, 2002)
      The recent evolution of graphics technology makes it possible to manage very complex models on inexpensive platforms. These impressive rendering capabilities should be paired with detailed and accurate digital models. The ...
    • 3D Shape Description and Matching Based on Properties of Real Functions 

      Biasotti, Silvia; Falcidieno, Bianca; Frosini, Patrizio; Giorgi, Daniela; Landi, Claudia; Marini, Simone; Patané, Giuseppe; Spagnuolo, Michela (The Eurographics Association, 2007)
      This tutorial covers a variety of methods for 3D shape matching and retrieval that are characterized by the use of a real-valued function defined on the shape (mapping function) to derive its signature. The methods are ...
    • 3D Skeletons: A State-of-the-Art Report 

      Tagliasacchi, Andrea; Delame, Thomas; Spagnuolo, Michela; Amenta, Nina; Telea, Alexandru (The Eurographics Association and John Wiley & Sons Ltd., 2016)
      Given a shape, a skeleton is a thin centered structure which jointly describes the topology and the geometry of the shape. Skeletons provide an alternative to classical boundary or volumetric representations, which is ...
    • 3D Timeline: Reverse Engineering of a Part-based Provenance from Consecutive 3D Models 

      Dobos, Jozef; Mitra, Niloy J.; Steed, Anthony (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      We present a novel tool for reverse engineering of modeling histories from consecutive 3D files based on a timeline abstraction. Although a timeline interface is commonly used in 3D modeling packages for animations, it has ...
    • 3D Video: from Capture to Diffusion 

      Rémion, Yannick; Lucas, Laurent; Loscos, Céline (The Eurographics Association, 2014)
      While 3D vision has existed for many years, the use of 3D cameras and video-based modeling by the film industry has induced an explosion of interest for 3D acquisition technology, 3D content and 3D displays. As such, 3D ...
    • 3D Video: from Capture to Interactive Display 

      Loscos, Céline; Rémion, Yannick; Lucas, Laurent; Guillemot, Romain; Battin, Benjamin (The Eurographics Association, 2015)
      While 3D vision and 3D/4D imaging has existed for many years, the use of 3D cameras and video-based modeling by the film industry and recent access to cheap contactless control devices has induced an explosion of interest ...
    • 3D virtual facial reconstruction and visualization of ancient Egyptian mummies using spiral CT data 

      Attardi, Giuseppe; Betro, Marilina; Forte, Maurizio; Gori, Roberto; Guidazzoli, Antonella; Imboden, Silvano; Mallegni, Francesco (Eurographics Association, 1999)
      The problem of rebuilding a face from human remains has been, until now, especially relevant in the ambit of forensic sciences, where it is obviously oriented toward the identification of otherwise unrecognizable corpses; ...
    • 3D Visualization for 2D GIS: an Analysis of the Users Needs and a Review of Techniques* 

      Giertsen, Christopher; Lucas, Anne (Blackwell Science Ltd and the Eurographics Association, 1994)
      Most of the existing geographical information systems (GIS) make limited use of algorithms for advanced computer graphics and visualization. One explanation is that few attempts are made to identify the visualization needs ...
    • 3deSoundBox – a Scalable, Platform-Independent 3D Sound System for Virtual and Augmented Reality Applications 

      Stampfl, Philipp (Eurographics Association, 2003)
      Sound is one of the most important components in animations, presentations and especially immersive environments. Many aspects are recognized more intuitively when sound supports vision and it is easier to follow a story ...
    • 3dml: A Language for 3D Interaction Techniques 

      Figueroa, Pablo; Green, Mark; Hoover, H. James (Eurographics Association, 2001)
      We present 3dml, a markup language for 3D interaction techniques and virtual environment applications that involve non-traditional devices. 3dml has two main purposes: readability and rapid development. Designers can read ...