Browsing 29-Issue 7 by Title
Now showing items 26-32 of 32
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Polygonal Surface Advection applied to Strange Attractors
(The Eurographics Association and Blackwell Publishing Ltd, 2010)Strange attractors of 3D vector field flows sometimes have a fractal geometric structure in one dimension, and smooth surface behavior in the other two. General flow visualization methods show the flow dynamics well, but ... -
Real-time Depth of Field Rendering via Dynamic Light Field Generation and Filtering
(The Eurographics Association and Blackwell Publishing Ltd, 2010)We present a new algorithm for efficient rendering of high-quality depth-of-field (DoF) effects. We start with a single rasterized view (reference view) of the scene, and sample the light field by warping the reference ... -
Semi-isometric Registration of Line Features for Flexible Fitting of Protein Structures
(The Eurographics Association and Blackwell Publishing Ltd, 2010)In this paper, we study a registration problem that is motivated by a practical biology problem - fitting protein structures to low-re solution density maps. We consider registration between two sets of lines features ... -
A simple and robust thinning algorithm on cell complexes
(The Eurographics Association and Blackwell Publishing Ltd, 2010)Thinning is a commonly used approach for computing skeleton descriptors. Traditional thinning algorithms often have a simple, iterative structure, yet producing skeletons that are overly sensitive to boundary perturbations. ... -
Towards Perceptual Simplification of Models with Arbitrary Materials
(The Eurographics Association and Blackwell Publishing Ltd, 2010)Real-time rendering of models with high polygon count is still an important issue in interactive computer graphics. A common way to improve rendering performance is to generate different levels of detail of a model. These ... -
Variance Soft Shadow Mapping
(The Eurographics Association and Blackwell Publishing Ltd, 2010)We present variance soft shadow mapping (VSSM) for rendering plausible soft shadow in real-time. VSSM is based on the theoretical framework of percentage-closer soft shadows (PCSS) and exploits recent advances in variance ... -
Video Painting via Motion Layer Manipulation
(The Eurographics Association and Blackwell Publishing Ltd, 2010)Temporal coherence is an important problem in Non-Photorealistic Rendering for videos. In this paper, we present a novel approach to enhance temporal coherence in video painting. Instead of painting on video frame, our ...