Browsing EGPGV16: Eurographics Symposium on Parallel Graphics and Visualization by Title
Now showing items 9-11 of 11
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Parallel Spatial Splits in Bounding Volume Hierarchies
(The Eurographics Association, 2016)Bounding volume hierarchies (BVH) are essential for efficient ray tracing. In time-constrained situations such as real-time or large model visualization, fast construction of BVHs usually compromises hierarchy quality, ... -
A Scalable Streamline Generation Algorithm Via Flux-Based Isocontour Extraction
(The Eurographics Association, 2016)Streamlines are commonly used for visualizing flow fields, but particle-tracing based streamline computation usually does not scale well as the data size and complexity increase. Large flow simulations like global ocean ... -
Web-enabled Server-based and Distributed Real-time Ray-Tracing
(The Eurographics Association, 2016)As browsers expand their functionality, they continuously act as a platform for portable application development within a web page. To bring interactive 3D graphics closer to the web developer, frameworks allowing a ...