Now showing items 1-8 of 8

    • Augmenting Physical Maps: an AR Platform for Geographical Information Visualization 

      Nóbrega, Rui; Jacob, João; Rodrigues, Rui; Coelho, António; Sousa, A. Augusto de (The Eurographics Association, 2016)
      Physical maps of a city or region are important pieces of geographical information for tourists and local citizens. Unfortunately the amount of information that can be presented on a piece of paper is limited. In order to ...
    • Interactive Additive Diffraction Synthesis 

      Lee, Sangmin; Lee, Sungkil (The Eurographics Association, 2016)
      Lens flare, comprising diffraction patterns of direct lights and ghosts of an aperture, is one of artistic artifacts in optical systems. The generation of far-field diffraction patterns has commonly used Fourier transform ...
    • Interactive Monte-Carlo Ray-Tracing Upsampling 

      Boughida, Malik; Groueix, Thibault; Boubekeur, Tamy (The Eurographics Association, 2016)
      We propose a practical method to approximate global illumination at interactive framerates for dynamic scenes. We address multi-bounce, visibility-aware indirect lighting, for diffuse to moderately glossy materials, relying ...
    • No-infill 3D Printing 

      Wei, Xiaoran; Geng, Guohua; Zhang, Yuhe (The Eurographics Association, 2016)
      This paper introduces a partition method for printing hollow objects without infill via Fused Deposition Modeling (FDM), which is one of the most widely used 3D-printing technology. We linked the partition problem to the ...
    • Physically-based Rendering of Highly Scattering Fluorescent Solutions using Path Tracing 

      Abdellah, Marwan; Bilgili, Ahmet; Eilemann, Stefan; Markram, Henry; Schürmann, Felix (The Eurographics Association, 2016)
      We introduce a physically-plausible Monte Carlo rendering technique that is capable of treating highly scattering participating media in the presence of fluorescent mixtures. Our model accounts for the actual intrinsic ...
    • Real-Time Video Texture Synthesis for Multi-Frame Capsule Endoscopy Visualization 

      Ecker, Ady (The Eurographics Association, 2016)
      We present a real-world application of real-time video texture synthesis for capsule endoscopy
    • Terracotta Reassembly from Fragments Based on Surface Ornamentation Adjacency Constraints 

      Zhang, Yuhe; Geng, Guohua; Wei, Xiaoran; Zhang, Shunli (The Eurographics Association, 2016)
      This paper introduces a method that enables the reassembly of fragments with incompleteness in fracture surfaces and break-curves. The incompleteness of the fracture surfaces and break-curves, both contribute to the failure ...
    • Transferring and Animating a non T-pose Model to a T-pose Model 

      Hajari, Nasim; Cheng, Irene; Basu, Anup (The Eurographics Association, 2016)
      Non T-pose animation is a technique that attempts to generate natural transformations between any non T-pose skeletons to the neutral T-pose skeleton. It is not always easy to extract or embed a T-pose animation skeleton ...